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Author Topic: America's Army flashes  (Read 15348 times)

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Offline ^^UnDiSpUtEd^^

Re: America's Army flashes
« Reply #15 on: Wednesday, February 08, 2012, 16:54:08 PM »
Don't know what you mean but I guess in English:)

Offline -[sVs]-Beamer

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Re: America's Army flashes
« Reply #16 on: Wednesday, February 08, 2012, 17:00:29 PM »
coding language :)

Offline ^^UnDiSpUtEd^^

Re: America's Army flashes
« Reply #17 on: Wednesday, February 08, 2012, 17:03:26 PM »
I think It's has to be in English, as you do coding on AA you need English language I ques

Jonnym

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Re: America's Army flashes
« Reply #18 on: Wednesday, February 08, 2012, 17:06:08 PM »
C and uscript.

Offline Koden

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Re: America's Army flashes
« Reply #19 on: Wednesday, February 08, 2012, 17:08:35 PM »
I think It's has to be in English, as you do coding on AA you need English language I ques

Probably 99% of the programming languages have an English derived syntax, the syntax anyway its often made of basic terms, the hardest part is understanding how the language works in all of its parts and producing something that works (e.g. c++  -> http://it.wikipedia.org/wiki/C%2B%2B )

lets keep in topic btw

Offline ^^UnDiSpUtEd^^

Re: America's Army flashes
« Reply #20 on: Wednesday, February 08, 2012, 17:13:33 PM »
Thats right, its hard work on coding many don't understand how it even works, but i think flashes needs to be developed more with nades etc.

Offline Yahoo

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Re: America's Army flashes
« Reply #21 on: Wednesday, February 08, 2012, 17:20:21 PM »
In the console:
bind q suicide

Press Q, problem solved.

That's so lame...

Offline Spanky

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Re: America's Army flashes
« Reply #22 on: Wednesday, February 08, 2012, 17:29:09 PM »
That's so lame...

A lot of things in AA are :) GCB editing, ini tweaks, camping with a flashbang, etc...
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Koden

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Re: America's Army flashes
« Reply #23 on: Wednesday, February 08, 2012, 17:35:49 PM »
ini tweaks

Those for the most. Loads of people using a lame binding for crouching-laying fast.

Offline Yahoo

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Re: America's Army flashes
« Reply #24 on: Wednesday, February 08, 2012, 18:05:08 PM »
None of those are even compared with */suicide when flashed, not even reconnecting... And by the way camping with a flash isn't lame.

Offline Spanky

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Re: America's Army flashes
« Reply #25 on: Wednesday, February 08, 2012, 18:27:04 PM »
:) Sometimes it's fun just to piss off others.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Gaav

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Re: America's Army flashes
« Reply #26 on: Wednesday, February 08, 2012, 20:00:05 PM »
Although i sympathise with the argument of being flashed in real life , you must see beyond it. How can you possibly play a shooter game whilst being flashed for 25 seconds.

Playing collapsed tunnel in a match , the defence side can't even defend it cause of the flashes. Normally some people will run in blind west tunnel. Now even if u manage to do it , u still are flashed until finally after 25 seconds the screen decides to get some colour again.

Reality is important , yet prior to that is gameplay. If the flashes are getting too powerful , it will lead in people running around with flashes in stead of guns! Of course flashes are a tactical weapon , still i hope most people will see that making it too powerful would make it a killing weapon in stead of a tactical one.

Yours ,
Gaav

Offline Go_Cat75

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Re: America's Army flashes
« Reply #27 on: Thursday, February 09, 2012, 03:33:13 AM »
The thing is, it would be great to tweak weapons to be more realistic (although, I think they're realistic to begin with, just dumbed down for a game) but the problem is, none of us have safe access to use these weapons. I don't know about you but I don't care to be flashed just to tweak the settings for a game that has already had real-world research done. To change anything other than effect time, effect radius and a few other minor details, it would take significant coding to re-build the flash nade.

TL;DR
Too much work for us who are inexperienced with the weapons real life and the code that controls them in-game.

Flashes in 2.5 are great they reduced the time and effectiveness starting around 2.7 by 2.8.5 a flash was absolutely useless outdoors basically didnt even work and indoors you needed to be in a confined space and be hit close and even then they are buggy and you can't be sure you got someone.

DO NOT CHANGE A THING...

Offline Go_Cat75

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Re: America's Army flashes
« Reply #28 on: Thursday, February 09, 2012, 03:35:44 AM »
I still do it, I just don't bind it :) I know it's cheap but I mostly do it on cheap times where they're just sitting with a flash sound camping. Cheap tactic for cheap tactic.

That's one of the reasons I have 1/2 Million points in ROE from Tking all the noobs suiciding in the early days..

Offline Calevey

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Re: America's Army flashes
« Reply #29 on: Thursday, February 09, 2012, 08:16:34 AM »
As much as I get annoyed by the flashes, I wouldn't change them. In 2.8.5 I hardly ever threw a flash because they were pretty much useless, like throwing a firecracker in a warfield. Now they have more meaning in the game and you just gotta get used to them.
- Getting old, cold and slow -


 

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