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Author Topic: America's Army 2 Remake - Army Ops in development  (Read 55533 times)

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Offline KAEPS133

Re: America's Army 2 Remake - Army Ops in development
« Reply #90 on: Friday, June 08, 2018, 09:50:46 AM »
Army Ops reached Alpha #04!

New in this test:
- improved server code and network optimizations
- doors
- new map Riverside (visible in the Screenshot)


Offline Vanoke

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Re: America's Army 2 Remake - Army Ops in development
« Reply #91 on: Friday, June 08, 2018, 10:43:26 AM »
Looks realy nice KAEPS133   

Offline [-A$$-]Pain

Re: America's Army 2 Remake - Army Ops in development
« Reply #92 on: Saturday, June 09, 2018, 01:42:55 AM »
Why is it with all of the new games that the Characters  look like they are trying to take a shit.  And they run so fast with their knees bent in such weird ways.   The older games that  I have always liked to play the characters seemed more realistic in there movements and not so cartoonish. 

And one big thing that to me that always set AA2 apart from other games  was 5 minute rounds with no re-spawn.   You had to actually be careful not to die or you got to watch till round over. (However  this might not work out as people do not like to wait.)  And a big part of what made AA2 so popular was the low requirements and the fact it was free. (Because the army used it as a recruiting tool.)

So it would be very hard to keep the main parts that made aa2 what it was but  I am sure you can get some similar aspects to it.   But what  makes so many of the new games out there so popular is the fact of the $ spent on advertising.  Where AA2  didn't require much advertising.  it was free to get free to play and  it was fun.

AA4 is as popular as it is for the same reason.



Offline KAEPS133

Re: America's Army 2 Remake - Army Ops in development
« Reply #93 on: Monday, November 19, 2018, 08:53:01 AM »
Hooah Soldiers!

Army Ops development restarted some month ago and and finally the game is taking shape. After a very long stage of prototyping we have now a running, "cheat secure" und very modular code. Which is not only removing all of the issues of the prototype, it's also running a lot faster and smoother.

New Gameplay on Bridge:


New informations are coming soon!

Offline Spanky

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Re: America's Army 2 Remake - Army Ops in development
« Reply #94 on: Sunday, December 09, 2018, 19:31:21 PM »
Pretty cool work :) Glad to see you still have motivation.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Sgt. Cold

Re: America's Army 2 Remake - Army Ops in development
« Reply #95 on: Wednesday, December 12, 2018, 00:42:17 AM »
I do like that Bridge in that vid ! ...............Yes I do.  But don't forget to use the "Border" map too. That map was waaaay underated


New informations are coming soon!
by most AA players here.

Offline KAEPS133

Re: America's Army 2 Remake - Army Ops in development
« Reply #96 on: Tuesday, December 18, 2018, 05:36:51 AM »
Army Ops, a classic remake of America's Army 2 will start a large test session today!

The game will bring back the hardcore experience on modern technology (Unreal Engine 4) as an independend game. The game is no official Army Game and so hase some slight changes and is in a very early development state. Expect crashes bugs and glitches all the way.

If you want a Key, follow Army Ops on

Facebook https://www.facebook.com/ArmyOpsGame/
and Join the Discord Server https://discord.gg/xHvDtM8 .

We will share Keys over the next days!

Hooah!

Offline dinggus

Re: America's Army 2 Remake - Army Ops in development
« Reply #97 on: Sunday, January 06, 2019, 14:40:25 PM »
What's the status on this?

Offline teddy_grizzly_bear

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Re: America's Army 2 Remake - Army Ops in development
« Reply #98 on: Monday, January 07, 2019, 07:20:08 AM »
What's the status on this?
From discord:
Quote
PolygonArtToday at 1:59 PM
@everyone Roadmap for Q1 2019

The Army Ops first play test ended last week and I finished evaluating the server logs. Well ...
It run a lot better then expected. No critical crashes, lag was exceptable and the game was "playable" if we consider the lack of a lot of features, unbalanced gameplay and other stuff missing.
But Army Ops is playable. So how do we continue?

In Q1 2019 the aqctive development will be slow. Especially in January. I will perform an Engine update and if time is available do some minor tweaks. But don't expect to much from this month. And even after that I'm working more on the code base, which means progress will be made but it's not visual.
I try to update on this server as frequent as possible but don't be supprised if there are 1-2 weeks of silence. 90% of development is boring stuff.

The other reason why time in Q1 will be very limited is Beyond Enemy Lines 2. As some of you might already know I'm working on another Project and this for quite a while now. Army Ops is the follow up project to Beyond Enemy Lines 2 so the first game needs to be completed before the next one can take of in development.
What is Beyond Enemy Lines 2?
It's a Singleplayer Hardcore Tactical FPS, an "America's Army Singleplayer" if you want so. You play a special forces agent deployed deep beyond enemy lines and need to infiltrate and sabotage hostile bases and equipment. The gameplay is the following mix of:
Crysis 1 + Rainbow Six 1 + Ghost Recon 1 + Operation Flashpoint + America's Army = Beyond Enemy Lines 2

Missions are large scale (not open world but open level), you have 100% freedom to choose your plan an tactics, you can quickly modify your weapons with attachements on the fly (Crysis style) and there are no restrictions.
The AI is extremly complex and dynamic/unscripted. Enemies change dynamicly patrol routes, goard of different positions every playtrough and basicly don't fuck around. They can organize in squads, flank you and try to hunt you down and kill you with few hits.
You need very high skills to complete a singleplayer mission. Yes it's very hard, but in 99% it's the players fault abd bad tactics resulting in a failure. :P

If you are interessted..
Discord: https://discord.gg/WMj4YN4
Facebook: https://www.facebook.com/BeyondEnemyLines/

Marketing is about to start in a few weeks, Release is 2019 and I also need some testers for this game in short time.
Beyond Enemy Lines 2 is directly influencing Army Ops development.

Hooah!


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Offline Leopardi

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Re: America's Army 2 Remake - Army Ops in development
« Reply #99 on: Tuesday, August 13, 2019, 20:43:26 PM »
So what's up with this project? It's now Q3, and the situation seems to be still in Q1 "slow hiatus".

Offline teddy_grizzly_bear

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Re: America's Army 2 Remake - Army Ops in development
« Reply #100 on: Wednesday, August 14, 2019, 01:40:53 AM »
So what's up with this project? It's now Q3, and the situation seems to be still in Q1 "slow hiatus".
Hard to tell. The developer just launched their Beyond Enemy Lines 2 game on Steam last week so I'm guessing there's not been a lot of progress in the ArmyOps division.

I'll see if he wants to post an update here, though.


"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

 

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