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Do you think that the SAI should be implemented in 2.5?

Yes
1654 (83.7%)
No
322 (16.3%)

Total Members Voted: 57

Author Topic: SAI Mod  (Read 37018 times)

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Offline Possessed

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Re: SAI Mod
« Reply #270 on: Saturday, August 10, 2013, 04:02:45 AM »
so adding AntiPoke.SAIReplicator to server.ini is the method to enable sai on server. without this normal compass will be used?
according to ELiZ, yes.
I did not tried yet :)
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline ELiZ

Re: SAI Mod
« Reply #271 on: Saturday, August 10, 2013, 04:20:14 AM »
is T-SAI.utx final yet?


Sorry no.
I have a few more maps to add

Offline ELiZ

Re: SAI Mod
« Reply #272 on: Saturday, August 10, 2013, 04:51:50 AM »
So, Beta0.8 is uploaded

\AA Dev Folder\dev-stuff\SAI\Beta0.8.zip

This version works 100% with PB
For some reason PB set the AGP_HUD(MyController.myHUD).bDrawHUD variable is set to False by PB, normally, that variable is True.
Added a few new Textures to T-SAI.utx, so that file should be "final", atleast for the Beta.

JonnyM

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Re: SAI Mod
« Reply #273 on: Saturday, August 10, 2013, 06:15:51 AM »
Ok will have a build ready in a few hours.
I will strip the source from antipoke.u

Edit: I can't strip the source but you can do that in the next update.
« Last Edit: Saturday, August 10, 2013, 06:18:29 AM by JonnyM »

JonnyM

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Re: SAI Mod
« Reply #274 on: Saturday, August 10, 2013, 06:20:53 AM »
Also antipoke needs a capital P,
AntiPoke.u
Linux is case sensitive.

Offline Possessed

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Re: SAI Mod
« Reply #275 on: Saturday, August 10, 2013, 06:57:15 AM »
so adding AntiPoke.SAIReplicator to server.ini is the method to enable sai on server. without this normal compass will be used?
I did, actually SAI stays.
« Last Edit: Saturday, August 10, 2013, 07:12:49 AM by Possessed »
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


JonnyM

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Re: SAI Mod
« Reply #276 on: Saturday, August 10, 2013, 07:11:59 AM »
So how do we turn off SAI server side?

I need a changelog for Beta0.8 Fixed 1 !

Beta Assist.exe is in the DEV / SAI Folder.
« Last Edit: Saturday, August 10, 2013, 07:13:43 AM by JonnyM »

Offline Possessed

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Re: SAI Mod
« Reply #277 on: Saturday, August 10, 2013, 07:13:41 AM »
So how do we turn off SAI server side?

I need a changelog for Beta0.8 Fixed 1 !
idk how to turn it off server side.
--
I uploaded an edited version, Beta0.8 Fixed 1 !
Fixed some 'Accessed none' errors and ELiZ debug log spam :)
"I do not know if the "SAI" will work as intended after the fix." use at your risk! :P

this version is running at the bak. repo; just drop AntiPoke.ini and start Assist + a server :)
and remeber to edit your User.ini :)
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


JonnyM

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Re: SAI Mod
« Reply #278 on: Saturday, August 10, 2013, 07:14:56 AM »
No, use the beta in the dev folder, it reads bver.htm baa-pbsv.cfg and bantipoke.u from the primary server

 

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