Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: AA3 Alley: Realistic effects test (by spanky and Eliz)  (Read 3384 times)

0 Members and 1 Guest are viewing this topic.

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #15 on: Tuesday, December 31, 2013, 02:38:48 AM »
o thought it would be some type of legal issue, being that game just came out
That's the reason why we are only doing AA3. Even though it has no legal legs to stand on, we feel that by only "messing" with "old" versions of AA, we're keeping our noses down and not stealing the spotlight so to speak. Still, any way you slice it, we're using, modifying and re-distributing copyrighted content, even though the original authors credits are still intact.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Yahoo

  • Loyal Member
  • ****
  • Posts: 394
    • View Profile
Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #16 on: Tuesday, December 31, 2013, 04:25:17 AM »
I think Three Kings and Downtown can be great maps.

You must be joking right... the most unbalanced maps i've ever seen especially Three Kings.

Offline bRU$seLs.2004-

  • Full Member
  • ***
  • Posts: 112
  • waNna sOmethiNg?
    • View Profile
  • AA: .
Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #17 on: Tuesday, December 31, 2013, 06:20:10 AM »
NEVER TOUCH A RUNNING SYSTEM!

dont do fkn maps always... really....
That time you can better need for advetisng the game at ozher websites.

you do a great job and stuff i know that, but stop buliding always this shit maps.. No one play it

Offline Ganja

Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #18 on: Tuesday, December 31, 2013, 09:56:52 AM »
you do a great job and stuff i know that, but stop buliding always this shit maps.. No one play it


This is about converting maps buddy ...

Offline Bart!

Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #19 on: Tuesday, December 31, 2013, 12:01:13 PM »
You must be joking right... the most unbalanced maps i've ever seen especially Three Kings.
And what do you know about those maps? Please tell me in what way they are unbalanced? The fact that noone is smart enough to use smokes is the only thing what makes it unbalanced.

Also in AA2 you got different weapons, and usually different objective styles as well.

In AAPG it was not unbalanced in competition for sure, and I have played a league on it already and got some experience on it. So I have some experience on the maps to know what I'm talking about.

Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #20 on: Tuesday, December 31, 2013, 12:49:39 PM »
NEVER TOUCH A RUNNING SYSTEM!

dont do fkn maps always... really....
That time you can better need for advetisng the game at ozher websites.

you do a great job and stuff i know that, but stop buliding always this shit maps.. No one play it

With this logic, the devs shouldn't have moved on from v1.0. Windows should still look like this:



We've already advertised on other websites as well. It's a pity you seemingly don't read other posts, you'd realize that there's more than just AA3 maps going on. You should get it through your thick head that updates are good and more often beneficial than not. Never touch a running system? We'll just leave the bugs and slow Assist then? Idiotic.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Bart!

Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #21 on: Tuesday, December 31, 2013, 13:28:25 PM »
Brussels should be head of a high-tech company, that would work out well. Stick with what you are succesful with now, and 2 guys in a garage will take it over sooner or later

Offline Ganja

Re: AA3 Alley: Realistic effects test (by spanky and Eliz)
« Reply #22 on: Wednesday, January 01, 2014, 04:34:44 AM »

That time you can better need for advetisng the game at ozher websites.

You mean advertising like this http://bmxbrussels.de/aao2/index.php ?

This site exists since few years and it still doesn't work ^^ No offence, it's a good initiative, just funny how you you give advice on things you're not very good at

 

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager