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Offline Spanky

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AA is currently pathetic
« on: Wednesday, July 03, 2013, 01:10:38 AM »
I hopped on IC and Bridge earlier today and I haven't played in a long time so I have no skill but it wasn't any fun. I saw spam not only throughout the round but especially at the beginning of the round. I just don't see any appeal. I think AA right now attracts the wrong kind of people. I really think mods are a big problem but they're not the whole story. Everybody knows these maps inside and out. All the glitches all the tactics, all the spam shots. As a new player, it really seems daunting. It's not a game that can be easily picked up. I'm not just whining, I do have some suggestions but nobody is going to like them...

1. Remove mods. Jonny's got a great plan on doing this, that's all I will say for now. He can comment more if he likes.
2. Fix map glitches. They need to be reported and a real discussion needs to take place on the best way to fix them.
3. Modify core 2.5 maps. This is the one that's going to have a lot of problems. I always wanted to keep the original aspect of AA but I now feel that it's adding to the problems of repetitive gameplay and whoring. I think at the very least there needs to be randomized spawn points which is something I'm not very familiar with but I think it's possible for 2.5. Randomizing spawn points will eliminate those prized spawn points that allow you to rush a certain point faster or create a tactic that's used every single round. I feel that this option will keep gameplay fresh and users on their toes. Everybody will hate it at first but in the long run I only see positive impact. Another thing that could be done is something along the lines of "no bridge monday" or a SF map only day. Force users to try other maps. Bridge, IC, Hospital and Pipe get boring.
4. Streamline Assist. I did a "find" installation via Assist and was amazed at all the little extra downloads. Don't get me wrong, ELiZ did a good thing with allowing single map updates but it seems like there's other packages that could be merged together like Border & Dusk. Then there's a v7.12 mAAp update and a v7.22. It just seemed like it would never end. Maybe just adding a "package 3 of 16" or something like that would be good. I think all the downloads isn't a good thing for new users that wonder when it's going to end.
5. Get more news on this site. I realize there's not a lot to report but even a goodbye to ELiZ news post describing what this means for the community would be good. We can also report on download/ban milestones or clan videos or just... anything. Twitter & Facebook is all connected but not being used. Let's get news out there!


Let the hate and flaming begin...
It's like shaving your pubes to make your junk look bigger.
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Offline [SWISS]Merlin

Re: AA is currently pathetic
« Reply #1 on: Wednesday, July 03, 2013, 01:50:33 AM »
absolute agree with you. good work!
and make a point # 6: stop hacking, then ...wow...the game will be reborn.
good luck. and if I can help, just call me (not as a coder, but.)

Offline Alex

Re: AA is currently pathetic
« Reply #2 on: Wednesday, July 03, 2013, 01:58:07 AM »
Honestly, moving to another game would be easier and better than these fixes. AA 2 is simply outdated. Edit the usual maps and you'll lose even more players. Forcing players to play certain maps would be an even bigger disaster. I know I would be pissed if the game I played limited what I could play for no reason at all. There isn't going to be some big resurrection of AA2, most people have moved on to newer games. Those that are still playing AA aren't playing it for the new and exciting stuff, they're playing it because it's the same old AA they loved the play. Change that and you're left with very little users.

Offline Spanky

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Re: AA is currently pathetic
« Reply #3 on: Wednesday, July 03, 2013, 02:21:24 AM »
Killa, as usual, I agree with you. But on the other hand, AA's current state isn't like what it used to be. Something's gotta be done or AA will continue the decline it's been doing.
It's like shaving your pubes to make your junk look bigger.
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Offline Alex

Re: AA is currently pathetic
« Reply #4 on: Wednesday, July 03, 2013, 02:43:19 AM »
Killa, as usual, I agree with you. But on the other hand, AA's current state isn't like what it used to be. Something's gotta be done or AA will continue the decline it's been doing.
AA's problem isn't really the game itself, but the players. You can't change who plays the game. The same maps are played, the same bugs are exploited, and the same shit continuously happens not because that's all the game has to offer, but because that's what the players want. Of course it's not like it used to be, the game only appeals to the old hardcore AA 2 fans. AA 2 has next to no appeal to newcomers anymore so I think that catering to the already existent fanbase is about all that can be done.

Offline insidiae

Re: AA is currently pathetic
« Reply #5 on: Wednesday, July 03, 2013, 03:02:30 AM »
I agree on all except the 3rd on the spawning part. The 'currently' in AA is currently pathetic doesn't fit with that 1 seeing as it's always had fixed spawn points. To be fairly honest the fixed spawn points are set for each (competitively able to play) FPS game as far as I know and I feel no need to change this. Having random spawnpoints makes the game even more suitable for faggots who are actually not that good, but get a suitable spawn where they can just sit and wait.. Also this would completely ruin the point of objectives and make it a TDM game.

Having that said, is it in any way possible to create a TDM / FFA mode on America's Army with random spawn points? It's probably too much to ask but the thing that I reckon also repulses new players is the fact that there's only 1 game mode which is a luxury version of search and destroy.

Well said though, hope it'll be taken seriously.

Offline Spanky

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Re: AA is currently pathetic
« Reply #6 on: Wednesday, July 03, 2013, 03:36:18 AM »
Objectives could still be done, there are random spawn points in newer AA maps but the AA devs never updated the original maps with new content or features, only bug fixes. Random spawn points can be fair and competitive, it just takes testing.
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Offline IGC Wolf^

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Re: AA is currently pathetic
« Reply #7 on: Wednesday, July 03, 2013, 03:42:20 AM »
If we stick as it is now, the game will die itself without even moving one finger forward or backword. Changes needs to be implied into the game. The spankys Jungle maap was absolutely fine , from the images and video he gave us I saw realism of war and game for the first time that made me stay to AA because I was on exception of quitting, it gave me the hope. What we can do is try not to make colorful maps like pipeline or new maps, but make the realistic maps which give us the experience of the real army. What we could do is imply spankys maap, it should be ready to put this into the game, would not harm anyone.

What we could do is add the training once again for people to join the game. The training is the most important part at the beginning and most important part when you join the army. I always wanted to see what you do in the army before you are being sent somewhere to fight or secure/scout places, it would be interesting to bring training back maybe even a little modified. I enjoyed the lessons of medication, it explained what to do in those situations when you get an injured soldier, it could save a life in real state, who knows but it was fun and enjoyable thing, maybe add a skip button because the lessons are very long.

Change the outfit of AA characters. This was discussed earlier and I have no idea what happened with it even tho most of the players agreed on it. We should change the character soldier outfit to the modern outfit as it is now in the army, A bit of textures and we done, should't be too hard I guess. This would be into more realistic game of the army way.

Spankys said he could lower the roof for spams at the bridge so they not reach enemies opposition side, this would be great he could dot that as he mentioned, waiting all 4-5 minutes for a round to start and then blowing up at the start is a really big problem, this is not even look like into realism of army.

Remove mods, its hilarious to see kids with rpgs. SF, gp, g? learn oldschool or the real army experience, don't like it? go play kid games then where you can have chat logger open slots and other such mods. Swiss since u the only one begging for them it wont hurt to loose 1 player, no offense and I don't want to argue but thats a fact. We dont need them they make servers laggy and spammed chat? unless it was a rare message of rules you have set for every 10 min.

Maybe if there is good guy in texture he could maybe add some better graphics into the game but we could leave this since the older CPU's wont take it if we add strong stuff into the game but we could think of that. Maybe make it a modern game.

I don't think all plans with radar would be good. It was discussed and hope that never comes up to the game. You wouldn't see your enemies or friendly on radar that's kinda sort of advantage for all. Compass is a very good way of this game. It gives you nothing, no advantage you have to be more careful and have a good eye sight and aiming.

Ban or add warning to those who is using macros or any other sort of advantage over tools and items they are using that are connected to their pc's.

Improve the anti-cheating. Add a stronger security. Make the new website or improved one. The anti cheat website with a better function, that updates ever 1 sec. When I add etc a name that was changed not long ago or has changed ages ago and type into aa anti cheat it says the player was not found, strange we should fix that or add new anti cheat system with our own website.

Add polls, and information to assist so we all see it. Maybe a box that pops up every time u log in into assist so everybody sees the news and info about aa.

Some one who is willing to search all websites on google with the current hacks that are for sale or public about AA. Who is trustable and is often on google that searches hacks. We could stop them once we get it or bought it maybe? just a solution.

Change maap glitches, such as hospital roof, add new some kind of layout so there is no possibility to bug yourself in some of the places as well as escort building.

Guys the game was made to see what you would see in the real army state. Stop fucking around with mods, mods are for kids, you would not have slots open in real army would you? not even a chat logger there, no pick your weapon no fucking random weapons not even a fucking ultimate mods. its just your team and your gun. Open your eyes people, if you against changing the game then you are against the people and the game as you would love to see it go downfall? The game needs to be the real army. Game is not for kids who would like to rpg others its for what you would experience for real. Why not do the previous devs idea of make it realistic so your name and 2.5 current devs go to the history, lmao. Cmon guys no time for pity talks its time to change now or never.

A lot of work, but we can do with everyone's help and inspiration.
« Last Edit: Wednesday, July 03, 2013, 04:16:05 AM by IGC Wolf^ »

Offline insidiae

Re: AA is currently pathetic
« Reply #8 on: Wednesday, July 03, 2013, 03:46:45 AM »
If we stick as it is now, the game will die itself without even moving one finger forward or backword. Changes needs to be implied into the game. The spankys Jungle maap was absolutely fine , from the images and video he gave us I saw realism of war and game for the first time that made me stay to AA because I was on exception of quitting, it gave me the hope. What we can do is try not to make colorful maps like pipeline or new maps, but make the realistic maps which give us the experience of the real army. What we could do is imply spankys maap, it should be ready to put this into the game, would not harm anyone.

What we could do is add the training once again for people to join the game. The training is the most important part at the beginning and most important part when you join the army. I always wanted to see what you do in the army before you are being sent somewhere to fight or secure/scout places, it would be interesting to bring training back maybe even a little modified. I enjoyed the lessons of medication, it explained what to do in those situations when you get an injured soldier, it could save a life in real state, who knows but it was fun and enjoyable thing, maybe add a skip button because the lessons are very long.

Change the outfit of AA characters. This was discussed earlier and I have no idea what happened with it even tho most of the players agreed on it. We should change the character soldier outfit to the modern outfit as it is now in the army, A bit of textures and we done, should't be too hard I guess. This would be into more realistic game of the army way.

Spankys said he could lower the roof for spams at the bridge so they not reach enemies opposition side, this would be great he could dot that as he mentioned, waiting all 4-5 minutes for a round to start and then blowing up at the start is a really big problem, this is not even look like into realism of army.

Remove mods, its hilarious to see kids with rpgs. SF, gp, g? learn oldschool or the real army experience, don't like it? go play kid games then where you can have chat logger open slots. Swiss since u the only one begging for them it wont hurt to loose 1 player, no offense and I don't want to argue but thats a fact.

Guys the game was made to see what you would see in the real army state. Stop fucking around with mods, mods are for kids, you would not have slots open in real army would you? not even a chat logger there, no pick your weapon no fucking random weapons not even a fucking ultimate mods. its just your team and your gun. Open your eyes people, if you against changing the game then you are against the people and the game as you would love to see it go downfall? The game needs to be the real army. Game is not for kids who would like to rpg others its for what you would experience for real. Why not do the previous devs idea of make it realistic so your name and 2.5 current devs go to the history, lmao. Cmon guys no time for pity talks its time to change now or never.

Good read, rather drastic. But colourful maps like pipeline? You're in IGC so I reckon all you play is Hospital, how is Hospital less colourful than Pipeline? There are absolutely 0 colourful stock maps in AA. The new Pipeline on AA3 however is a fucking joke. I agree on most points except the fact you think Pipeline is an inferior map, when in fact it's your home-map Hospital, the fact it has never been used for competitive purposes says enough.

Offline Spanky

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Re: AA is currently pathetic
« Reply #9 on: Wednesday, July 03, 2013, 03:56:06 AM »
Good read, rather drastic. But colourful maps like pipeline? You're in IGC so I reckon all you play is Hospital, how is Hospital less colourful than Pipeline? There are absolutely 0 colourful stock maps in AA. The new Pipeline on AA3 however is a fucking joke. I agree on most points except the fact you think Pipeline is an inferior map, when in fact it's your home-map Hospital, the fact it has never been used for competitive purposes says enough.
Pretty sure he's talking about my Pipeline:
http://aao25.com/aa_shots/Pipeline.png

Wolf, to respond to your message, I do plan to work on that forest/jungle map and finish it up for release. Clothing was going to be changed but Blueblaster never finished it. I talked with him the other day about working on 2.8.5 and he said he would. Now things have changed, maybe he can finish up the textures. Removing mods would go a long way, I think it's a big step but I don't think it should be the only one. Unrealistic maps should also be removed like Teh Yetis Lair and Pool Day.

Training is likely to be too difficult to bring back. The maps work but the coding built-into AA is dependant up on the old auth and account system. All Assist does is lay another account system on top while the old one sits un-used. We have no way of knowing how the player's personal jacket database was setup, how it worked or how to recreate one for storing training statistics. Even if we did, it would be difficult still redirecting that communication. I think it's safe to say that training will remain optional forever.
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Offline IGC Wolf^

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Re: AA is currently pathetic
« Reply #10 on: Wednesday, July 03, 2013, 03:59:40 AM »
edited:o and it wasn't the original map pf pipeline, i mean all kinda ''costume mapps'' are too colorful.

P.S yeh i play on hospital but on other maps to when i get bored on it:)
« Last Edit: Wednesday, July 03, 2013, 04:07:19 AM by IGC Wolf^ »

Offline zoxee

Re: AA is currently pathetic
« Reply #11 on: Wednesday, July 03, 2013, 04:36:24 AM »
1. Remove mods

Urgently needed

2. Fix map glitches

Should have been done years ago on the core maps

the very least there needs to be randomized spawn points
Having random spawnpoints makes the game even more suitable for faggots

I must disagree on that one. When beginners start to play a new game they get owned bad at
first so they try to find reference points where they can try out some tactics and see if they work.
That is easier on fixed spawn points because you go always the same route and get familiar with it.
Randomizing spawn points will only disorientate from one round to another, as their noobiness
will prevent them from learning the maps whereabouts and constantly reajusting their tactics from
different starting spots in the same time.
Like everything in life, you learn by always doing the same actions until you master them,
that's why i would't recommend to spread this change on the core maps.

Add the training once again for people to join the game

Crucial for making soldiers / players. I still remember the time where i finished that "try-not-to-be-spotted"
training after have tried it like all night xD it was awesome and i knew if i'd fuck up in game, i'd have to go
through the whole thing again, so that could really be helpful to prevent some bad behavior.
An d if you object that there are trainhacks, they're all old / already caught by PB

Spankys said he could lower the roof for spams at the bridge so they not reach enemies opposition side

Not needed if mods are being completely gotten rid of. One G per side won't kill the gameplay.



My 2 cents.
« Last Edit: Wednesday, July 03, 2013, 05:06:26 AM by zoxee »
First time hot knifing hash oil, sent me to the moon, zombified. Not a whole lot of fun.

Offline [Majestic]tidididi

Re: AA is currently pathetic
« Reply #12 on: Wednesday, July 03, 2013, 05:45:51 AM »
the game will be reborn.

Remeber the fact that this will never happen.

Two main problems of AA, half year ago, was:

1) Mods
2) ESL competition

We had A LOT OF players (>250 online in same time). Many famous faces used to play from time to time- my old friends or good known people. It was a good base to move forward. But it didn't happen.

After ESL competiiton this game lost weird number of players. For example I would like to say, no one from my friends play it now. So this game lost ~20 active players from my side. But the lost number is really much bigger.

It was a good time to start 285 then and just eliminate mods. It was easy way to tell someone "hey bro, AA is alive, get it and play with us!" But he played once, twice, then joined stupid modded server and uninstalled this game.

It's too late to make this game alive again. Who came back after break he is out again. For example me- I see no future for this game. I just installed it few days ago, played half an hour on Hospital and I'm done. And not only me. This game lost her character long time ago.

Offline krIz+

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Re: AA is currently pathetic
« Reply #13 on: Wednesday, July 03, 2013, 06:06:11 AM »
Thanks to people like Merlin and vanoke that made this game alive with mods[/sarcasm]

Offline zoxee

Re: AA is currently pathetic
« Reply #14 on: Wednesday, July 03, 2013, 06:19:23 AM »
Thanks to people like Merlin and vanoke that made this game alive with mods[/sarcasm]

...and headshoted Shakespeare on the way
First time hot knifing hash oil, sent me to the moon, zombified. Not a whole lot of fun.

 

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