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Poll

Should regular 2.8.5 maps have shadow/lighting quality upgrades?

Yes
1620 (64.5%)
No
309 (12.3%)
Only for some maps
582 (23.2%)

Total Members Voted: 11

Author Topic: 2.8.5 Normal Map Bug Fixes and Lighting Tweaks  (Read 870 times)

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Offline Spanky

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2.8.5 Normal Map Bug Fixes and Lighting Tweaks
« on: Saturday, June 29, 2013, 15:19:26 PM »
While ELiZ is busy testing 2.8.5 and working out the issues for the move, I thought I would take this opportunity to focus on the map side of 2.8.5.

What this thread is about:
- Gathering opinions about bugs/problems on regular maps in 2.8.5 and discuss possibilities to fix them.
- The poll is about lighting tweaks that could be done to improve visual quality and overall feel of the map. Please vote after looking at the screenshot. Example, see the floor on mAAp Pipeline:



Maps with bugs/glitches/problems:
- Bridge:
Problem: 203 Spam at beginning of the round and dropshots.
Solution: Lower map "ceiling" and set roof to Delete Projectiles. No aesthetics are affected.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Ganja

Re: 2.8.5 Normal Map Bug Fixes and Lighting Tweaks
« Reply #1 on: Saturday, June 29, 2013, 15:35:05 PM »
Not sure if you're talking about modded servers or not but anyway 203 spams are part of the map on bridge, whether you play on modded or unmodded server, so my vote goes for no. It's true when server is modded, alot of people get hit by 203 spams of SF, but when server is unmodded there's 1 G in each time and spams and dropshots can be usefull.
Solutions, mutate sf guns without 203 ...

Offline Spanky

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Re: 2.8.5 Normal Map Bug Fixes and Lighting Tweaks
« Reply #2 on: Saturday, June 29, 2013, 15:41:58 PM »
Whoops. I spoke too soon. ELiZ is leaving the project and 2.8.5 may only be a dream:

http://aao25.com/general-chat/i'm-out-of-here/

This thread is locked until a 2.8.5 Assist is created. If ever...
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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