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America's Army => General Chat => Topic started by: Spanky on Saturday, June 29, 2013, 15:19:26 PM

Title: 2.8.5 Normal Map Bug Fixes and Lighting Tweaks
Post by: Spanky on Saturday, June 29, 2013, 15:19:26 PM
While ELiZ is busy testing 2.8.5 and working out the issues for the move, I thought I would take this opportunity to focus on the map side of 2.8.5.

What this thread is about:
- Gathering opinions about bugs/problems on regular maps in 2.8.5 and discuss possibilities to fix them.
- The poll is about lighting tweaks that could be done to improve visual quality and overall feel of the map. Please vote after looking at the screenshot. Example, see the floor on mAAp Pipeline:
(https://dl.dropboxusercontent.com/u/464376/aac_maap/screenshots/ArmyOps%202012-11-26%2012-46-03-45.png)


Maps with bugs/glitches/problems:
- Bridge:
Problem: 203 Spam at beginning of the round and dropshots.
Solution: Lower map "ceiling" and set roof to Delete Projectiles. No aesthetics are affected.
Title: Re: 2.8.5 Normal Map Bug Fixes and Lighting Tweaks
Post by: Ganja on Saturday, June 29, 2013, 15:35:05 PM
Not sure if you're talking about modded servers or not but anyway 203 spams are part of the map on bridge, whether you play on modded or unmodded server, so my vote goes for no. It's true when server is modded, alot of people get hit by 203 spams of SF, but when server is unmodded there's 1 G in each time and spams and dropshots can be usefull.
Solutions, mutate sf guns without 203 ...
Title: Re: 2.8.5 Normal Map Bug Fixes and Lighting Tweaks
Post by: Spanky on Saturday, June 29, 2013, 15:41:58 PM
Whoops. I spoke too soon. ELiZ is leaving the project and 2.8.5 may only be a dream:

http://aao25.com/general-chat/i'm-out-of-here/

This thread is locked until a 2.8.5 Assist is created. If ever...