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Author Topic: Little somethin' I've been working on.  (Read 17398 times)

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Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #15 on: Thursday, February 25, 2010, 17:49:21 PM »
The Download doesnt work.

Take the time to read my post.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: Little somethin' I've been working on.
« Reply #16 on: Thursday, February 25, 2010, 19:00:57 PM »
A couple of things.

1. There is an orange border on the walls of break room and the hallway intersection that says "clip"
http://i49.tinypic.com/258qb15.jpg
2. You can walk through all of the railings in Main pump Room and North Pump Room

3. I got a weird wallpaper looking at vent access from north pump room.
http://tinypic.com/r/b5651t/6

Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #17 on: Thursday, February 25, 2010, 19:18:19 PM »
Quote from: To Do
Remove un-necessary BSP marked as "Clip"

:) I also saw the face wall but I forgot it was there. I need to remember to "Select None" before browsing textures lol. The railings, I'm like in the process of seeing if it's worth it to remove collision on them and just use playerblocks. Removing collision entirely means bullets go through it but it also means better load times and better fps, I'm on the fence about it. Bullets shouldn't matter too much since the railing isn't huge but I don't know.
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Offline Big.Bang

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Re: Little somethin' I've been working on.
« Reply #18 on: Friday, February 26, 2010, 16:16:50 PM »
The Download doesnt work.

Take the time to read my post.

oh wow, I though you posted that couple hours ago before i replied =/
Forum time was off.
« Last Edit: Friday, February 26, 2010, 16:24:23 PM by Big.Bang »

Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #19 on: Friday, February 26, 2010, 17:07:18 PM »
lol yea, the forum time is off even if you set it properly in your profile :)
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Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #20 on: Friday, February 26, 2010, 23:02:35 PM »
I've updated it again. Build: 02262010. Use the same link in the original post. I would like some feedback on the hanging lights in Main Pump Room. I found a new corona that looks better than the old one (still found in North Pump Room) and it also does the job of 2 coronas which lowers CPU usage which raises FPS. I don't know how it happened or what I changed but I jumped from 16 to 45 FPS in some areas. So, which is liked better, Main Pump Room's hanging lights or North Pump Room's hanging lights?

Read the Change Log and To Do in the main post before playing the map.
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Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #21 on: Sunday, February 28, 2010, 17:59:29 PM »
I took some screenshots to use as my desktop image, if you're looking for HD shots off the map you can check these out. The link is in the original post. It's over 50MB and I'm uploading a heap of shit so it should be uploaded after 4pm PST.

*EDIT*
It's done uploading.
« Last Edit: Sunday, February 28, 2010, 19:27:46 PM by Spanky »
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

-Delta-

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Re: Little somethin' I've been working on.
« Reply #22 on: Monday, March 01, 2010, 23:09:17 PM »
I've got some free time, so I'm gonna test this for you, Spanky.  I'll report back later.

This map works online, right?

Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #23 on: Monday, March 01, 2010, 23:12:29 PM »
It can work online but I'm not releasing it for that. FPS online will be higher than offline due to the cameras not replicating online (which is a good thing). I have a couple model-type things for you to do delta if you have more free time :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

-Delta-

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Re: Little somethin' I've been working on.
« Reply #24 on: Monday, March 01, 2010, 23:34:30 PM »
It can work online but I'm not releasing it for that. FPS online will be higher than offline due to the cameras not replicating online (which is a good thing).
Alright, the other day Dann wanted to play AA, I didn't have AA working at the time because I reinstalled my operating system. But maybe if he wants to play again one of us can host a server.

I have a couple model-type things for you to do delta if you have more free time :)
Sure, just as long as they're not too complex.  ;)


Back on topic, I found a few bugs, but generally the map looked great. Oh, and I like the new lights in the main pump room, hopefully those were the ones you meant. If not then I have no clue what you're talking about.

BUG-1 - The doors look too bright for their surroundings.
BUG-2 - Grass growing inside, that's new.  :)
BUG-3 - I thought I saw it all with the grass, but then this bush appeared.  :P

Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #25 on: Monday, March 01, 2010, 23:50:26 PM »
Wild. That area doesn't look as dark to me lol. Movers (doors) are lighted weird but maybe I need to just move the zone portal so that the doors are inside that dark room as a zone so it uses that light. I knew there was some grass inside but it shouldn't be seen since all inside rooms are not terrain zones so terrain shouldn't be seen inside those areas but... obviously that failed. I've made several changes since the build here so I'll probably fix your bugs and do a few other things then upload it. Thanks.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #26 on: Tuesday, March 02, 2010, 00:52:40 AM »
Alright, new version uploaded. Check the Change Log. Delta, I couldn't fix your 2 & 3 bugs because sometimes the editor's windows get messed up and it starts shoving all the text, checkboxes and drop-down menus to the left side of the window on top of each other making it pretty much impossible to do anything. I'll take care of it in a later build, it's in the To Do for now.

Couple of things I need comments on (from anyone):
North Pump & Main Pump objective light (turns from green to red when objective is done) there's also one at the security monitors.
Which lights do you like better? Main Pump or North Pump (hanging lights).

Also, anyone take a peek at the 3360x1050 shots? Thought someone might be interested in that.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

-Delta-

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Re: Little somethin' I've been working on.
« Reply #27 on: Tuesday, March 02, 2010, 01:08:46 AM »
Alright, Spanky, I'll check out the new build tomorrow.

Also, anyone take a peek at the 3360x1050 shots? Thought someone might be interested in that.
I started downloading it, but I noticed it was 70MB. I'll start the download again before I go the bed tonight.

-Delta-

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Re: Little somethin' I've been working on.
« Reply #28 on: Wednesday, March 03, 2010, 00:28:52 AM »
I found one new bug, and those weeds growing inside still aren't gone. The grass is still there too, from what I could tell.

BUG-1 - When turning around this corner, you can see clearly in the side of your view that the hall disappears.
BUG-2 - Same weed as before, but from a different view.

Offline Spanky

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Re: Little somethin' I've been working on.
« Reply #29 on: Wednesday, March 03, 2010, 00:56:20 AM »
lol Delta... I fixed the grass and whatnot but I haven't uploaded that one yet :) I'll check out that zone.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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