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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Some suggestions  (Read 1542 times)

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Offline Anjing

Some suggestions
« on: Friday, July 03, 2015, 09:54:42 AM »
Hi guys,

I am new to the forum so I have no clue whether these suggestions were made before or not, but here are some things I think that can be improved.

- Reducing the sound: When you turn your sound up, let's say in SFhospital I can hear the doors inside the hospital opening and closing while I am at the 3rd floor of the escort building. I do think it is pretty shitty that your sound gives a huge advantage in the game. It is realistic that you can hear some sounds, but come on this far? Some players can win the game by just listening and telling others positions from very unrealistic distances. Which for players who can't (for any reason) is very annoying and downgrades the gameplay because they get shot over and over again based on... sound.

- Servers: I know clans want servers and they should have servers. The problem is that some servers are owned by some shitty admins and with the low player base one is more or less forced to play in certain servers. Some admins pop-up text messages that players should hurry up and rush and change weapons by their likings and not by the players likings. I do think this downgrades the player experience and for new players ruin the reputation of the game making it less attractive to continu playing.

- Speed: As an old player I always liked the tactical aspect of the game and that you could be suprised someone is around the corner. I do think (also because of the sound issue) the game as it is now allows players to play as if they play a regular DM game (dolphin dive, bunny hop, rush etc. etc.)

-Wall bugs: some bugs allow smoke, and nades to continue their effects through solid walls. Should not happen. I don't know if it is a flaw in the original objects or that it can be changed by scripting. If it can be changed, please change it.

So far some suggestions.

Offline Spanky

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Re: Some suggestions
« Reply #1 on: Friday, July 03, 2015, 12:28:59 PM »
As far as the first & last, yea those are shitty. Unfortunately, there's not much we can do. Improper sound occlusion and emitters passing through objects even happens in newer games. This is a very old engine, made for back in the day with dial-up and single-core processors. It's a product of the times.

There are engine settings for colliding smoke particles but since the smoke particles are so big in this game, it would look crappy when those particles suddenly disappear. We would have to recreate the smoke from scratch and very likely it would lower FPS even more and look a lot different.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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