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Author Topic: SF hospital Suggestions  (Read 4961 times)

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Offline ArmyAntiCheat

SF hospital Suggestions
« on: Wednesday, June 18, 2014, 11:27:43 AM »
So, I got a few suggestions that were said by a lot of players and I will mention them here.

1. Remove the 203...seriously we AA players been asking this for ages and I have no freaking idea why nothing has been done about it...shouldn't be hard to remove 203... can I have full explanation why this is not changed? Tired of being blown up, escort doesn't even have a chance to get inside hospital to help vip as it allows ambush players to reach and hunt vip faster. It should be clear and open combat in open field without 203...NOW 203 is used in hospital...seriously? I mean in hospital...people have no skill using 203 and why use in hospital? not a freaking realistic gameplay to me... The skill is about the aim and instincts, reactions in open field with a rifle not 203...

2. Replace sf gun to m4 or rifle. Sf is a scoped gun and has so many advantages and requires no skill to kill someone, I think sf should be replaced with sniper like svd or something else for people that goes on roof. Well for me its really fine, sf could stay but changing weapon would be more suitable and would require more skill to kill someone.

3. Change vip idea, idk yet what would be great but its kinda awkward and too easy for ambush to kill vip, maybe some kind of briefcase would be ok as ares said. It is unbalanced because for ambush it is easier:)

Hopefully everyone agrees in some changes to hospital:)

Also the assist poll section is never used once again so I was thinking maybe ask people what they think about this idea:)

Offline nevertalks

Re: SF hospital Suggestions
« Reply #1 on: Wednesday, June 18, 2014, 12:58:33 PM »
1. I agree with you about spamming 203 thing. However, escort has all the advantages with 203..

Escort guys are the first to be able to put a 203 nicely in the west wing before ambush will try to hit wall near nurse(hospital entrance). Moreover, 203 is buggy as hell especially inside the hospital. So most time whoever tries to 203 inside hospital will die anyway.

2. Disagree the sf weapon is made for this SF mission.

3. Like I said in 1. escort has all advantages, if vip runs 2nd floor or hides he is safe 99% of the time.

Offline -NicK.!

Re: SF hospital Suggestions
« Reply #2 on: Wednesday, June 18, 2014, 13:23:34 PM »
They tried to add a railing the the roof on hospital and everyone had a heart attack, I doubt they will do any of these suggestions.

Offline ArmyAntiCheat

Re: SF hospital Suggestions
« Reply #3 on: Wednesday, June 18, 2014, 13:28:42 PM »
Well who ever has an advantage either if it was escort or ambush its extremely unfair and this is much different from rail on roof...

Therefore AA has voting system to solve this issue.

Offline Alex

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Re: SF hospital Suggestions
« Reply #4 on: Wednesday, June 18, 2014, 13:52:09 PM »
We won't be changing any original map that way. Too much bitching. Hospital is one of the most popular maps in the game right now and if we drastically change it, who knows what will happen? We might have a bunch of people leave. Yeah the map is unfair, yeah the 203's are lame, but if you don't like those, there are plenty of other maps to play.

Offline teddy_grizzly_bear

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Re: SF hospital Suggestions
« Reply #5 on: Wednesday, June 18, 2014, 14:15:41 PM »
can I have full explanation why this is not changed?
I love how you come here demanding stuff that you would like done, as always.
And Killa gave a pretty decent answer anyway.

Later on you went on saying it doesn't matter which team has the advantage, and you're right, but if people can't even agree on which side is easier, there probably isn't a problem with side inequality.

Now don't get me wrong, I hate getting spam-203'ed as much as the next guy and would love for the 203 to be gone from that map, but it's not that easy. As Killa said, changing any original map would be pretty unpopular amongst the general community, whether you personally like it or not.

The fact is, original maps won't be changed and even if they were, the changes made could only be small.


"Mathematics may be defined as the subject in which we never know what we are talking about, nor whether what we are saying is true." Bertrand Russell

Offline =IGC=-=W!CK!D

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Re: SF hospital Suggestions
« Reply #6 on: Wednesday, June 18, 2014, 14:47:24 PM »
Lol hospital map has always been like that army,  just have to adapt to it, I dont think anyone like getting naded 1st 10 seconds, lol, that's why youll see lame servers with lame rules lol

Change  would only make it a unpopular map

Offline Ganja

Re: SF hospital Suggestions
« Reply #7 on: Wednesday, June 18, 2014, 14:53:04 PM »
Later on you went on saying it doesn't matter which team has the advantage, and you're right, but if people can't even agree on which side is easier, there probably isn't a problem with side inequality.

I laughed at this too. Whoever has the advantage, it's fking unfair. Well it's obviously more fair than any Assault/Defence maps. But I must say the advantages lays clearly to Escort, even more now that the B slot can't be exploited anymore.

- Escort can spam faster. West wings, and docks. With 3 organized spammers (1 ww+ 2 docks) the round is already half lost.

- All escort has to do is smoke Ambush side and sit and scope for rushers coming out of the smoke.

- Vip can hide 1 minute up if it's needed, get some backup, and run through one of the 10 smokes that block enter veiw from Ambush.

- It's easier to hide in Esc building than on WW roof (however some nasty roofbuggers exploit it)

- Easy sh!t to hold helipad with 2 players on escort side, even when ambush smokes helipad.

So all in all the map is unbalanced in my opinion. The 203 is just a small part of it. Don't change anything to the map, people play it cauz they can get easy kills by repetition of same movements and some blind 203 spams.

my 1.99 centies

Offline Alex

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Re: SF hospital Suggestions
« Reply #8 on: Wednesday, June 18, 2014, 15:26:26 PM »
I laughed at this too. Whoever has the advantage, it's fking unfair. Well it's obviously more fair than any Assault/Defence maps. But I must say the advantages lays clearly to Escort, even more now that the B slot can't be exploited anymore.

- Escort can spam faster. West wings, and docks. With 3 organized spammers (1 ww+ 2 docks) the round is already half lost.

- All escort has to do is smoke Ambush side and sit and scope for rushers coming out of the smoke.

- Vip can hide 1 minute up if it's needed, get some backup, and run through one of the 10 smokes that block enter veiw from Ambush.

- It's easier to hide in Esc building than on WW roof (however some nasty roofbuggers exploit it)

- Easy sh!t to hold helipad with 2 players on escort side, even when ambush smokes helipad.

So all in all the map is unbalanced in my opinion. The 203 is just a small part of it. Don't change anything to the map, people play it cauz they can get easy kills by repetition of same movements and some blind 203 spams.

my 1.99 centies

I feel like the fact that Ambush can win by killing only 1 person(VIP) makes up for the side imbalance. Perhaps that's why they did it that way.

Offline bollie

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Re: SF hospital Suggestions
« Reply #9 on: Wednesday, June 18, 2014, 15:32:18 PM »
I want the rpg back :-D

Offline =IGC=-=W!CK!D

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Re: SF hospital Suggestions
« Reply #10 on: Wednesday, June 18, 2014, 15:41:27 PM »
I want the rpg back :-D

Now that would be awesome, roe stick back, was fun as hell with r pgs and nades

Offline -[unR]BENDAWICH

Re: SF hospital Suggestions
« Reply #11 on: Wednesday, June 18, 2014, 15:49:10 PM »
remember getting a fair bit of roe with the old banana shots with the rpg =p

Offline =SKUL=SherminatorPT

Re: SF hospital Suggestions
« Reply #12 on: Wednesday, June 18, 2014, 16:04:24 PM »
Any player thats says ambush has advantage hasnt played the game enought, seriously, escort goes faster any spot in the map, they nade faster, they get inside hospital first, dont like being naded? play ambush, case solved, map is awsome as it is.

Offline bollie

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Re: SF hospital Suggestions
« Reply #13 on: Wednesday, June 18, 2014, 16:41:10 PM »
remember getting a fair bit of roe with the old banana shots with the rpg =p

Haha so familiar!

Offline =IGC=-=W!CK!D

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Re: SF hospital Suggestions
« Reply #14 on: Wednesday, June 18, 2014, 16:52:07 PM »
Any player thats says ambush has advantage hasnt played the game enought, seriously, escort goes faster any spot in the map, they nade faster, they get inside hospital first, dont like being naded? play ambush, case solved, map is awsome as it is.
[/quote/]

well said
Remember Sherman there's alot of players only play escort side,

 

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