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Author Topic: Change Spawn points in AA3 Bridge  (Read 12727 times)

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Offline Vanoke

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Re: Change Spawn points in AA3 Bridge
« Reply #45 on: Saturday, June 13, 2015, 03:59:57 AM »
It's totally equal right now. There's 4 FireTeam Squads consisting of 4 slots. 2 of those slots in each FireTeam (8 total) spawn in the tower. This leaves the other 8 plus the Commander, or whatever it's called, back at the original spawn.

Half of each FireTeam spawns in the tower. This way, open slots or not, HALF of the entire team spawns in the tower. I don't see how that's uneven or 12-5, 4-1, 3-2... I don't know where you're getting those numbers.

1 - Looks like no change in obj i still have to bring it back to my own site . :( :(
2 - My idear was to have 4  meaby 5 spawn on the other site  8 Hmmmm.??  leds see how it works ,
It will be ado in the tower of the enemy :)
3 - Can we discuss about new and better gun variation in this map now ther is only R/ AR ore sf mod and we have so much diffrent choice. :rtfm:

Here the spawn slots to get on the other site...
« Last Edit: Saturday, June 13, 2015, 04:04:58 AM by Vanoke »

Offline teddy_grizzly_bear

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Re: Change Spawn points in AA3 Bridge
« Reply #46 on: Saturday, June 13, 2015, 05:29:06 AM »
Commander, or whatever it's called, back at the original spawn.
It's called a Squad Leader.

No need to thank me.
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Offline ELiZ

Re: Change Spawn points in AA3 Bridge
« Reply #47 on: Saturday, June 13, 2015, 05:44:10 AM »
The newest version of the map has been pushed to all clients/servers.

Offline Vanoke

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Re: Change Spawn points in AA3 Bridge
« Reply #48 on: Saturday, June 13, 2015, 06:31:49 AM »
1 - Hooah the obj is working now in the good way.
2 - About sound on gold site team ther is no fire but you hear background nois from the other site of the bridge,
     is it not possible to shute down a view fire spots that make alot nois.  like in begin spawn point ther is alot fire, its nice to see but it dussent harm the game if they were away and meaby more ???? 
3 -  This fire must also have influence on FPS. 

Offline [SWISS]Merlin

Re: Change Spawn points in AA3 Bridge
« Reply #49 on: Saturday, June 13, 2015, 08:28:52 AM »
great job!
thanks to you all, nice team work here.

Offline Spanky

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Re: Change Spawn points in AA3 Bridge
« Reply #50 on: Saturday, June 13, 2015, 15:18:02 PM »
2 - About sound on gold site team ther is no fire but you hear background nois from the other site of the bridge,
     is it not possible to shute down a view fire spots that make alot nois.  like in begin spawn point ther is alot fire, its nice to see but it dussent harm the game if they were away and meaby more ???? 
3 -  This fire must also have influence on FPS. 
You hear the fire from across the map? If so, I'll have a look at it.

The fire won't have much effect on FPS to be honest.

How are the ambient weapon sounds now?

As for the slots, I don't see a reason to change them. Keeping the team perfectly split seems the most fair to me and gives the most options. If you have 4 players at the tower and the other 12 at spawn, the 4 in the tower will get over-run quickly unless they run back and meet the 4 enemy in the other tower.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Vanoke

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Re: Change Spawn points in AA3 Bridge
« Reply #51 on: Saturday, June 13, 2015, 16:17:34 PM »
About the sound you must run from burning site over the bridge to the other site now you run into non fire site but you still hear a low diep constante vibration sound.  on that moment you must ask yourself i only must hear your staps and ore walk/ running.

 (ambient weapon sound )  i  did play this in sfmod setting so meaby you must go in sever whitout sfmod , till tommorrow midday i cant play busy for work.

I did talk about your 8-8  II  8-8  and its intresting meaby better, than my idear :)
 

 

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