AAO25.com
Assist => Feedback & Suggestions => Topic started by: guily6669 on Tuesday, February 04, 2014, 22:58:43 PM
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hey there,
Can't Client side blood effect be increased\improved a lot and make it more realistic somehow?
Blood makes the game a lot more serious :style:.
Keep Cool
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I would fully agree. There should be blood pools that come out when a player dies.
I've always thought the pain overlay could be better done. Much like on newer games. The devs even wanted to do this, there's textures for it but I think the pain overlay is only used WHILE being wounded not while you're injured.
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I think I have seen someone doing some crazy server-side things.
At least long time ago on the hacking community I believe someone could inject textures into the game (they were making something like CS spray's on the walls) and they were also working on some kind of music player too...All serverside...
A blood pool would be amazing for this game.
ps: But I would be happy with the injury blood texture being improved (like changing the texture for something more liquid, bigger, and less transparent, because it looks like a pink smoke coming out).
Keep Cool
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That should be able i guess, since in UT04 played music by default, and had type of splatter.
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Would be very cool to see these effects implemented. That's really missing in the game.
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there are pros and cons about that.
dont know; it should stay like it is now.
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there are pros and cons about that.
dont know; it should stay like it is now.
Well, there's a con for adding a blood pool (which is probably hard coding)...
But for the hit effect, if it's already there, at least it could look more red and liquid (can't the texture be extracted and replaced by a better one, or hex edited?).
Keep Cool