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America's Army => AA3 Maps => Bug Reports => Topic started by: ronski on Wednesday, May 27, 2015, 09:42:17 AM

Title: Bug places in several maps
Post by: ronski on Wednesday, May 27, 2015, 09:42:17 AM
Im not sure where to put this, because we have found many bugs and also some nice places in several maps. Many of you fellow-players have been asking about what the hell are we doing, while we were jumping around in different maps - not shooting each other at all. Some of you have understood us and joined our explore :) Some takes this game too seriously.. All of this has been done in willing to improve the game and bringing minor bugs in public.

It all started in hospital, where most of you already know that for example you can jump from ww roof on pole. Is it a bug, I think its not. You could do it in real life too if you really would like to try, I wouldn't.  There are many places in Hospital where you can go, some of them are nice spots, some are bugs, but those bugs are not minors. We got a bit excited and curious about them and started to explore another maps too. Not for killing people from bug place, just for finding new places. And of course bringing bugs into public so everyone can be aware of them. Remember - there is a difference between feature and bug.

The most overpower bugs that we found are in Stronghold and Impact, where you can go under the map and kill people from there. In stronghold we have found four spots where you can go outside the map. These are serious bugs, but there are some nice places too. For example you can get over roofs. In Impact we have found two ways to get to roof. Being on roof is not bugging, it is something that you could actually do.

We are not going to show in public how to get on any of these places, but we are more than willing to show them to admins and developers of the game. Instead of tips, we can give screenshots in public that will prove those places to exist. 

Because of the minor bugs in AA3 maps, this entry is in this thread, but there are bugs in older maps too, like in River Village, Woodland Outpost and Courtyard, where you can go over the hills and nobody expects you to be there.

We will post the screenshots later today.
Title: Re: Bug places in several maps
Post by: Koden on Wednesday, May 27, 2015, 10:34:04 AM
With custom maps getting rarely played, its nice to have some feedback about bugs and issues that wouldn't be found without spending quite some time on these maps as you did.

I just checked out Impact and there are indeed plenty of ledges you can walk on..
Title: Re: Bug places in several maps
Post by: ronski on Wednesday, May 27, 2015, 16:42:14 PM
I took 88 screenshots and took the best of them, got 30-40 images that shows both bugs and nice places. I will upload them tomorrow and share a link to them.
Title: Re: Bug places in several maps
Post by: teddy_grizzly_bear on Wednesday, May 27, 2015, 17:39:55 PM
Would be great if you could show us the bugs in the maps.

Great job on finding them!
God knows I've tried finding some myself (and did in the past).

I'm sure there's something to be done about them :)

I believe you'd be good enough PMing one of the admins (Spanky for example. He usually deals with maps and being in Sicilly on work myself I don't have time to forward stuff too often :D ).
Title: Re: Bug places in several maps
Post by: ronski on Wednesday, May 27, 2015, 18:23:25 PM
Yea the main idea was to show admins how to get to bug places, so they could do something for them. We need to fix a date with admins that they can get more familiar with these bugs.
Title: Re: Bug places in several maps
Post by: Spanky on Wednesday, May 27, 2015, 19:26:40 PM
Yea the main idea was to show admins how to get to bug places, so they could do something for them. We need to fix a date with admins that they can get more familiar with these bugs.


Gonna be hard catching me :) Best to upload a video of the issue.
Title: Re: Bug places in several maps
Post by: ronski on Thursday, May 28, 2015, 02:29:23 AM
Ok we'll make videos of those two minor bugs. Here comes the screenshots.

Lets start with bugs:

Here is a link to whole folder:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0 (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0)

1) Impact

There is a invisible floor at roof:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact1.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact1.png)

View from under the map:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact2.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact2.png)

You can throw nades through the ground and shoot people from there:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact3.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=impact3.png)

2) Stronghold

Walking in the air:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold1.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold1.png)

Outside the map area 1:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold2.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold2.png)

Outside the map area 2:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold3.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold3.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold4.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold4.png)

Outside the map 3:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold5.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold5.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold6.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold6.png)

Under the map:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold7.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold7.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold8.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold8.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold9.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold9.png)

Walking in the air 2:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold10.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=stronghold10.png)

3) Courtyard

Walking in the air:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard1.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard1.png)

Outside the map:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard2.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard2.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard3.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard3.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard4.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=courtyard4.png)

4) Hospital
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital1.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital1.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital2.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital2.png)

These two demonstrates the bug in first-lobby corner:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital3.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital3.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital4.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=hospital4.png)

5) River Village

Over the hills:
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage1.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage1.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage2.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage2.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage3.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage3.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage4.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=rivervillage4.png)

6) Woodland Outpost
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=woodlandoutpost1.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=woodlandoutpost1.png)
https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=woodlandoutpost2.png (https://www.dropbox.com/sh/a02jmp37suhsql5/AABuL8ijFSR4uaWuQlFhnE1ra?dl=0&preview=woodlandoutpost2.png)


From here you can find screenshots about a few nice place we have found:
https://www.dropbox.com/sh/yjdvmbci7ohqyqp/AAA1zLSoj2cR0t3WQ5WWFDxsa?dl=0 (https://www.dropbox.com/sh/yjdvmbci7ohqyqp/AAA1zLSoj2cR0t3WQ5WWFDxsa?dl=0)
Title: Re: Bug places in several maps
Post by: ronski on Friday, May 29, 2015, 04:11:08 AM
Heres two short clips about these bugs I've been writing about.

View from under the map in Impact:
https://youtu.be/IDXwy4fLaN4

View from under the map in Stronghold:
https://youtu.be/Zq5fZrxuYEA
Title: Re: Bug places in several maps
Post by: [SWISS]Merlin on Friday, May 29, 2015, 07:33:24 AM
impact: this is only possible when you are alone on the map, right? no way while in game with other players I guess.
Title: Re: Bug places in several maps
Post by: ronski on Friday, May 29, 2015, 07:46:43 AM
Merlin, you were there yesterday when I took that capture :D
Title: Re: Bug places in several maps
Post by: [SWISS]Merlin on Friday, May 29, 2015, 07:47:39 AM
oh :) therefor you killed me all the times :D
but anyway good job you are doing.
Title: Re: Bug places in several maps
Post by: ronski on Friday, May 29, 2015, 07:52:27 AM
:D I went there only once and I didn't even carry a gun with me there. The complete video proves that it is possible in the middle of action.
Title: Re: Bug places in several maps
Post by: [SWISS]Merlin on Friday, May 29, 2015, 10:19:22 AM
good work!
if you will find more of it, maybe pm them to Spanky, not here :)
Title: Re: Bug places in several maps
Post by: ronski on Friday, May 29, 2015, 10:32:20 AM
I did PM admins how to get there, others just need to know that this kind of bug place exists.
Title: Re: Bug places in several maps
Post by: Lord-of-War on Friday, May 29, 2015, 15:25:37 PM
wow- good work man

Lord-of-War  :style:
Title: Re: Bug places in several maps
Post by: Spanky on Saturday, May 30, 2015, 00:59:20 AM
I thought I made a complex reply but guess I forgot to hit submit... oh well.

Impact bug walking in the air, not going to fix that. I don't think you can get up there in normal gameplay. Fixed the getting outside the map bug in 2 ways. Find another way out of the map and you'll see what I did.

All Stronghold bugs fixed.

Can't fix Courtyard.

First Hospital bug is pointless, no reason to fix. Second bug is an engine problem, it's also the cause of the infamous roof bug. Nothing can be done about it with our skillset.

I think I fixed River Village but your images don't show HOW you got out so I'm only guessing.

As for Woodland Outpost, I'm gonna need a video because everything looks the same on that map :)


ELiZ, if you see this, River Village, Impact, Stronghold & Interdiction are ready to be pushed in the mAAp/Release folder. I'm not sure what the other maps are doing in there.
Title: Re: Bug places in several maps
Post by: Nick on Saturday, May 30, 2015, 01:26:07 AM
I thought I made a complex reply but guess I forgot to hit submit... oh well.

Impact bug walking in the air, not going to fix that. I don't think you can get up there in normal gameplay. Fixed the getting outside the map bug in 2 ways. Find another way out of the map and you'll see what I did.

All Stronghold bugs fixed.

Can't fix Courtyard.

First Hospital bug is pointless, no reason to fix. Second bug is an engine problem, it's also the cause of the infamous roof bug. Nothing can be done about it with our skillset.

I think I fixed River Village but your images don't show HOW you got out so I'm only guessing.

As for Woodland Outpost, I'm gonna need a video because everything looks the same on that map :)


ELiZ, if you see this, River Village, Impact, Stronghold & Interdiction are ready to be pushed in the mAAp/Release folder. I'm not sure what the other maps are doing in there.

+1 for the spankster
Title: Re: Bug places in several maps
Post by: ELiZ on Saturday, May 30, 2015, 01:41:23 AM
The four mentioned maps has been distributed to all Servers/Clients
Title: Re: Bug places in several maps
Post by: ronski on Saturday, May 30, 2015, 03:37:46 AM
Good work guys! We'll keep testing and bring more work for you later :P
Title: Re: Bug places in several maps
Post by: ronski on Saturday, May 30, 2015, 04:10:20 AM
Im sorry to tell you, but we are still able to get under the map in both Impact and Stronghold :)
Title: Re: Bug places in several maps
Post by: Vanoke on Saturday, May 30, 2015, 04:27:50 AM
Good work guys! We'll keep testing and bring more work for you later :P
Don t forget yourself gj seke clan!!!! you activated assist team. And they like it.:)
In game we had also a little fun to get on roof impact , stronghold normal militairy soldiers can go up ther yes ,i would bring more fun and gameplay in some game maps if it was possible to go more natural up roofs.
So  you are the sec player that ask for a ladders like me in border :)    ;)
LIttle changes can bring big improvements in gameplay!
Title: Re: Bug places in several maps
Post by: Spanky on Saturday, May 30, 2015, 12:22:22 PM
Impact should now be seriously fixed. Also spent some time to fix some lighting and optimization issues.
Title: Re: Bug places in several maps
Post by: The Mentalist on Saturday, May 30, 2015, 12:55:26 PM
The four mentioned maps has been distributed to all Servers/Clients

I mentioned this before. You guys should really think about creating topics and news items when you fix things. It can't be hard to create a topic in the private forums and add fixes to a list. And when you update assist, just copy/paste that list as a release-log. I'm sure you guys would get a lot of apprication for all the hard work you put in to this game. Now, most players don't know what get fixed unless they browse all topics every week.
Title: Re: Bug places in several maps
Post by: Spanky on Saturday, May 30, 2015, 12:58:26 PM
That's my fault. These were quick fixes implemented quickly. We haven't had too many releases lately.

I'm working on some more fixes for Impact & Stronghold. We'll probably have a bigger release and I'll make sure to have a post ready.
Title: Re: Bug places in several maps
Post by: ronski on Saturday, May 30, 2015, 14:29:08 PM
Are you guys using GIT / SVN or or some other system for handling version differences of files and projects? If you fixed these bugs already it would seem that either these fixes were not pulled, or pushed before transferringn files to server. Or these fixes simply did nothing.

Mentalist is right, updates should have their own thread, where updates were explained.

What would you say about creating a whole new main thread to forum, for users who are willing to develope the game / forum / other stuff close by?
Title: Re: Bug places in several maps
Post by: Spanky on Saturday, May 30, 2015, 15:50:00 PM
No GIT or SVN. Personally I've tried to use those but they seem to be complex to setup and difficult to use, like Linux stuff.

This project has always had a haphazard way of organization and distribution. We use Dropbox to share files with the admins/devs and put everything into a Release folder. Then, when ready, we typically rely on ELiZ even though he's provided instructions for updating because the last time I tried it, I screwed it up and made people unhappy. There's 2 servers that have to be updated with MD5 checks (both in PB and Assist).

We do have a dev forum and also another forum where hand-picked members are allowed to test and discuss changes.
Title: Re: Bug places in several maps
Post by: teddy_grizzly_bear on Sunday, May 31, 2015, 02:40:13 AM
I mentioned this before. You guys should really think about creating topics and news items when you fix things. It can't be hard to create a topic in the private forums and add fixes to a list. And when you update assist, just copy/paste that list as a release-log. I'm sure you guys would get a lot of apprication for all the hard work you put in to this game. Now, most players don't know what get fixed unless they browse all topics every week.
There's a difference between an Assist update and a file update such as the maps.
A file update can be done without updating Assist itself.

Plus, there's hardly any weekly changes.

Major changes and (to my knowledge) all Assist updates have had a news thread with them for a few years now.
Title: Re: Bug places in several maps
Post by: Kirysha on Sunday, May 31, 2015, 08:50:34 AM
It is realy nice to have appreciation for all thah bug searching we are doing. Thank you and thanks that you are trying to fix em :up:
Title: Re: Bug places in several maps
Post by: Spanky on Sunday, May 31, 2015, 14:06:14 PM
It is realy nice to have appreciation for all thah bug searching we are doing. Thank you and thanks that you are trying to fix em :up:

Likewise, it's nice to have appreciation for quality content in this game. It's been quite a while since people have seriously looked for bugs. It's gotten me more motivated to contribute to the site & game.
Title: Re: Bug places in several maps
Post by: Kirysha on Sunday, May 31, 2015, 18:15:40 PM
Likewise, it's nice to have appreciation for quality content in this game. It's been quite a while since people have seriously looked for bugs. It's gotten me more motivated to contribute to the site & game.

Hooah :up:
Title: Re: Bug places in several maps
Post by: ronski on Monday, June 08, 2015, 04:33:01 AM
We visited maap pipeline yesterday, check these out:
https://www.dropbox.com/s/7oac4gkbxt4rqgk/pl1.png?dl=0 (https://www.dropbox.com/s/7oac4gkbxt4rqgk/pl1.png?dl=0)
https://www.dropbox.com/s/jmt9ois30pcgsyp/pl2.png?dl=0 (https://www.dropbox.com/s/jmt9ois30pcgsyp/pl2.png?dl=0)
https://www.dropbox.com/s/53ocfslqeclafiw/pl3.png?dl=0 (https://www.dropbox.com/s/53ocfslqeclafiw/pl3.png?dl=0)
Title: Re: Bug places in several maps
Post by: ELiZ on Monday, June 08, 2015, 05:14:50 AM
We visited maap pipeline yesterday, check these out:
https://www.dropbox.com/s/7oac4gkbxt4rqgk/pl1.png?dl=0 (https://www.dropbox.com/s/7oac4gkbxt4rqgk/pl1.png?dl=0)
https://www.dropbox.com/s/jmt9ois30pcgsyp/pl2.png?dl=0 (https://www.dropbox.com/s/jmt9ois30pcgsyp/pl2.png?dl=0)
https://www.dropbox.com/s/53ocfslqeclafiw/pl3.png?dl=0 (https://www.dropbox.com/s/53ocfslqeclafiw/pl3.png?dl=0)

Picture 2 and 3 shows someone "escaping the map".
What is needed to fix the problem is if you can say how they escaped(Video, Pictures or just a description).
Title: Re: Bug places in several maps
Post by: ronski on Monday, June 08, 2015, 05:46:52 AM
Well in maap- and aa3 version of pipeline going outside is a bit hard to accomplish while gameplay. First you need to reach the main roof and for that you need help of two guys :) So maybe there is no need for fix. But sure we can make a few more videos about these places.
Title: Re: Bug places in several maps
Post by: Spanky on Monday, June 08, 2015, 12:37:13 PM
Took me a while to figure out what the first image was. I'm going to guess that you got up there from main entrance roof. Then ran across and used the pipes going to exterior building, jumped over exterior roof and ran off into the hills. Is that about right?
Title: Re: Bug places in several maps
Post by: ronski on Monday, June 08, 2015, 17:30:52 PM
Took me a while to figure out what the first image was. I'm going to guess that you got up there from main entrance roof. Then ran across and used the pipes going to exterior building, jumped over exterior roof and ran off into the hills. Is that about right?

Yep, 10 points!
Title: Re: Bug places in several maps
Post by: Spanky on Monday, June 08, 2015, 22:10:28 PM
Yep, 10 points!

This issue is now fixed and in the mAAp dev folder for release. I fixed it 2 ways, it should be now impossible to get out of the map, even if you happen to make it up on the roof again.
Title: Re: Bug places in several maps
Post by: ronski on Tuesday, June 09, 2015, 06:14:27 AM
This issue is now fixed and in the mAAp dev folder for release. I fixed it 2 ways, it should be now impossible to get out of the map, even if you happen to make it up on the roof again.

gj  :up:
Title: Re: Bug places in several maps
Post by: ELiZ on Tuesday, June 09, 2015, 09:23:46 AM
This issue is now fixed and in the mAAp dev folder for release. I fixed it 2 ways, it should be now impossible to get out of the map, even if you happen to make it up on the roof again.

I've distributed the two updated maps to all servers/clients.
Title: Re: Bug places in several maps
Post by: [SWISS]Merlin on Tuesday, June 09, 2015, 09:37:34 AM
thanks to all!