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Author Topic: game crashing after las update every 5 minute  (Read 1568 times)

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Offline x-term

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game crashing after las update every 5 minute
« on: Sunday, August 18, 2013, 05:23:35 AM »
 Build AmericasArmy_Build_[2004-06-01_02.01.01]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 3421 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 650 Ti  (2018)

General protection fault!

History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Bridge Crossing <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


P.S. And btw now i have to bind Z and F4 every time 8-[ ]

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Re: game crashing after las update every 5 minute
« Reply #2 on: Sunday, August 18, 2013, 14:46:42 PM »
SAI has been updated, all further discussion should be done in this thread:
http://aao25.com/news-65/sai-v0-18-update-(ce-fix-attempt)/
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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