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Assist => Feedback & Suggestions => Bug Reports => Topic started by: ohscawet on Thursday, June 14, 2012, 02:49:59 AM

Title: [Grave][Hackhunter] Ammo amount exploit
Post by: ohscawet on Thursday, June 14, 2012, 02:49:59 AM
Hi,
I'm writing to you because there is terrible bug in HackHunter system. It causing that is imposible to play on maps like FLS Assault where you have 12 magazines in your AR(don't remember exactly). When you enter this map and start playing in defense you immediately get waring:
AMMO AMOUNT EXPLOIT
Same problem appears on SF Village when you get VSS without enabled marksman.
Yours sincerely
Petrol
Title: Re: [Grave][Hackhunter] Ammo amount exploit
Post by: Possessed on Thursday, June 14, 2012, 02:52:20 AM
huh? 12 for an AR?
Title: Re: [Grave][Hackhunter] Ammo amount exploit
Post by: ^^UnDiSpUtEd^^ on Thursday, June 14, 2012, 02:55:44 AM
Hmmm, lol this is confusing and I hear about this first time...
Title: Re: [Grave][Hackhunter] Ammo amount exploit
Post by: Spanky on Thursday, June 14, 2012, 03:25:15 AM
Yea, this is something that needs to be fixed. I don't really think ammo amounts are that critical for hacks. So what if someone has extra ammo? Yea, it's unfair but not nearly as unfair as no recoil or fast fire rates or something like that.
Title: Re: [Grave][Hackhunter] Ammo amount exploit
Post by: Possessed on Thursday, June 14, 2012, 04:39:41 AM
haha nice SS!
to disable this warning, set "bammoammount" to False in HackHunter.ini, for grenade ammount set "bgrenadeammount" to False or increase "maxgrenades" to a higher value.

that is for the admins/devs:
set bnv=True to False in DG.ini, I don't think that NVGs enabled in all maps is a good idea... :D, server things can be update right now if Pit-23 wants, Assist/Dedicate servers will auto-download everything at the next re/start.
Title: Re: [Grave][Hackhunter] Ammo amount exploit
Post by: Ganja on Thursday, June 14, 2012, 07:30:06 AM

I had the same problem, that's why I stopped playing map cauz all got kicked after 4 rounds.

haha nice SS!
to disable this warning, set "bammoammount" to False in HackHunter.ini, for grenade ammount set "bgrenadeammount" to False or increase "maxgrenades" to a higher value.

Only the server owner can do that right?
Title: Re: [Grave][Hackhunter] Ammo amount exploit
Post by: Possessed on Thursday, June 14, 2012, 08:45:34 AM
yes