AAO25.com

Assist => Support => AA Support => Topic started by: Ganja on Thursday, February 12, 2015, 07:14:19 AM

Title: Mute mode
Post by: Ganja on Thursday, February 12, 2015, 07:14:19 AM
Hello guys,

I recently got a clanserver up and running (thanks to my favourite pt.  :style: ). After a few minutes of gameplay there were already players arguiing with eachother like 'omfg flash more' 'omfg camp more' 'you are a haxor' etc etc, so I thought to myself, I would like to have a server where everybody is muted. You join the server just to play, not to chat or to argue with people. The "enemy spotted" function still works when you mute people so it doesn't destroy teamwork too much, and if people really want to talk they are always welcome on the teamspeak.

I am curious to know if people think it's worth a try or if it's just annoying for everyone? And also, would it be possible for a coder or someone else to create a mode where everybody is instantly muted when they join the server ? Or would it have to be done manually each time?
Title: Re: Mute mode
Post by: teddy_grizzly_bear on Thursday, February 12, 2015, 07:18:22 AM
It's an interesting idea.

In fact I don't even know how I feel about it really...
Title: Re: Mute mode
Post by: august on Thursday, February 12, 2015, 08:30:50 AM
It would be interesting to see how that would work
Title: Re: Mute mode
Post by: bollie on Thursday, February 12, 2015, 09:02:11 AM
But with muting also the reporting is muted... thst sucks in my opinion :/
Title: Re: Mute mode
Post by: Koden on Thursday, February 12, 2015, 09:05:54 AM
But with muting also the reporting is muted... thst sucks in my opinion :/
Hello guys,

The "enemy spotted" function still works when you mute people so it doesn't destroy teamwork too much, and if people really want to talk they are always welcome on the teamspeak.
Title: Re: Mute mode
Post by: Ganja on Thursday, February 12, 2015, 09:27:30 AM
But with muting also the reporting is muted... thst sucks in my opinion :/

You mean the "Report In" button. That's true, it's kind of the only negative point I imagined, but people still have a radar, and I feel like it might encourage people to go on teamspeak ...
Title: Re: Mute mode
Post by: -Vegeta- on Thursday, February 12, 2015, 13:14:04 PM
Hello guys,

I recently got a clanserver up and running (thanks to my favourite pt.  :style: ). After a few minutes of gameplay there were already players arguiing with eachother like 'omfg flash more' 'omfg camp more' 'you are a haxor' etc etc, so I thought to myself, I would like to have a server where everybody is muted. You join the server just to play, not to chat or to argue with people. The "enemy spotted" function still works when you mute people so it doesn't destroy teamwork too much, and if people really want to talk they are always welcome on the teamspeak.

I am curious to know if people think it's worth a try or if it's just annoying for everyone? And also, would it be possible for a coder or someone else to create a mode where everybody is instantly muted when they join the server ? Or would it have to be done manually each time?

I asked for a mute button way bacl and devs said piss off more or less
Title: Re: Mute mode
Post by: Dialects on Thursday, February 12, 2015, 13:53:57 PM
The game already has a mute button. It's in the Admin Panel -- can't remember where exactly though. It definitely is there though.

Also, nice concept Ganja. I'd love to try a few rounds of this myself : )
Title: Re: Mute mode
Post by: teddy_grizzly_bear on Thursday, February 12, 2015, 14:08:51 PM
I believe he knows that it's there, but what he wants is a game mode where everyone on a server is muted by default right after joining. It would lessen the drama in game. However, it would also probably make spectating really boring as well as lessen the feel of a community a bit.
Title: Re: Mute mode
Post by: Alex on Thursday, February 12, 2015, 14:11:27 PM
That is an interesting idea. I personally wouldn't like it. I like communicating with people in-game and there's not much insulting when I play. However, US servers do tend to be more civil.
Title: Re: Mute mode
Post by: -Vegeta- on Thursday, February 12, 2015, 14:13:35 PM
The game already has a mute button. It's in the Admin Panel -- can't remember where exactly though. It definitely is there though.

Also, nice concept Ganja. I'd love to try a few rounds of this myself : )

Well why did the devs say no to me. Lets see if you can find it and show us where it is?
Title: Re: Mute mode
Post by: Ganja on Thursday, February 12, 2015, 14:58:37 PM
Well why did the devs say no to me. Lets see if you can find it and show us where it is?

You can manually mute any player by going F12 --> players --> mute

And yes it might be boring while spectating, and like Killaman, I like to socialiez too while playing, but like I said maybe it will encourage some players to join the teamspeak.

Or maybe it will be a big fail, just an interesting idea to try out
Title: Re: Mute mode
Post by: [K][K].BigPappa on Thursday, February 12, 2015, 15:45:57 PM
not good idea, ts3 for all languages, I and many other players having difficulty setting English lol :D :D