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Author Topic: Assist v7.51 News  (Read 10230 times)

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Offline Alex

Re: Assist v7.49 News:
« Reply #30 on: Wednesday, October 09, 2013, 01:29:16 AM »
Looks like Killa fucked us!
Nonsense. I was just trying to keep you guys on your toes. Making sure you're still on top of things. It can't be too easy, right?

Offline ELiZ

Re: Assist v7.49 News:
« Reply #31 on: Wednesday, October 09, 2013, 01:32:03 AM »
I didn't get that error with the latest map, textures and meshes currently in Assist. Re-try it on your end with the new mAAp 7 texture pack.

I still get the error about the texture in sign.

Have you updated the mesh also?

Offline ELiZ

Re: Assist v7.49 News:
« Reply #32 on: Wednesday, October 09, 2013, 01:33:13 AM »
Full path to missing is

myLevel.sign.prices

Offline Spanky

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Re: Assist v7.49 News:
« Reply #33 on: Wednesday, October 09, 2013, 01:35:14 AM »
I don't think there's a need to update the mesh. Let me load the files back up and I'll take a look.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Spanky

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Re: Assist v7.49 News:
« Reply #34 on: Wednesday, October 09, 2013, 01:39:13 AM »
Full path to missing is

myLevel.sign.prices

That texture exists in the map that Assist currently has. I'm not getting any errors.

What I did was took all textures & meshes currently in Assist, dropped them into my editor folder, overwriting existing ones then, copied the M-mAAp_Pack_7.utx from Dropbox that I just uploaded and opened the MP_Petrol map that Assist has.

*EDIT*
Seemingly, all that needs to be done is that mAAp 7 pack pushed to Assist.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ELiZ

Re: Assist v7.49 News:
« Reply #35 on: Wednesday, October 09, 2013, 01:43:36 AM »
That texture exists in the map that Assist currently has. I'm not getting any errors.

What I did was took all textures & meshes currently in Assist, dropped them into my editor folder, overwriting existing ones then, copied the M-mAAp_Pack_7.utx from Dropbox that I just uploaded and opened the MP_Petrol map that Assist has.

*EDIT*
Seemingly, all that needs to be done is that mAAp 7 pack pushed to Assist.

T-mAAp_Pack_7.7z
not
M-mAAp_Pack_7.utx

Sure MP_Petrol has the myLevel.sign.prices

But any other map, MP_Pipeline included don't have it

Offline Spanky

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Re: Assist v7.49 News:
« Reply #36 on: Wednesday, October 09, 2013, 01:44:48 AM »
Quit correcting my mistakes ELiZ! :) Back to the drawing board...

*EDIT*
No, because that prices sign texture isn't used anywhere else but Petrol and isn't assigned to a mesh (that I can see).
« Last Edit: Wednesday, October 09, 2013, 01:47:01 AM by Spanky »
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ELiZ

Re: Assist v7.49 News:
« Reply #37 on: Wednesday, October 09, 2013, 01:46:18 AM »
I can solve this

Offline Spanky

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Re: Assist v7.49 News:
« Reply #38 on: Wednesday, October 09, 2013, 01:47:25 AM »
*EDIT*
No, because that prices sign texture isn't used anywhere else but Petrol and isn't assigned to a mesh (that I can see).
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: Assist v7.49 News:
« Reply #39 on: Wednesday, October 09, 2013, 01:49:58 AM »
Sure MP_Petrol has the myLevel.sign.prices

But any other map, MP_Pipeline included don't have it
That shouldn't matter because it isn't used anywhere else.

Offline ELiZ

Re: Assist v7.49 News:
« Reply #40 on: Wednesday, October 09, 2013, 01:52:08 AM »
I got the solution, no need to work on this further


I think I got it anyway, have to test it

Offline Spanky

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Re: Assist v7.49 News:
« Reply #41 on: Wednesday, October 09, 2013, 01:54:41 AM »
I think I got it anyway, have to test it

I really, really don't think anything needs to be done aside from the mAAp 7 texture pack. The current Assist Petrol loads with the current Assist files and the mAAp 7 texture on Dropbox. No errors at all in the editor.

Same for mAAp Pipeline, no issues.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ELiZ

Re: Assist v7.49 News:
« Reply #42 on: Wednesday, October 09, 2013, 02:02:53 AM »
Test shows issue solved in v7.51
I'm packaging it now

Offline Spanky

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Re: Assist v7.49 News:
« Reply #43 on: Wednesday, October 09, 2013, 02:03:20 AM »
Test shows issue solved in v7.51
I'm packaging it now

What'd you do to fix it?
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ELiZ

Re: Assist v7.49 News:
« Reply #44 on: Wednesday, October 09, 2013, 02:08:19 AM »
What'd you do to fix it?
new version of these 2 files:

StaticMeshes\M-mAAp_Pack_6.usx
Textures\T-mAAp_Pack_7.utx

 

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