Forum

ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: maap Ice  (Read 5046 times)

0 Members and 1 Guest are viewing this topic.

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
maap Ice
« on: Sunday, May 13, 2012, 02:31:22 AM »
1st:
I just noticied that u can see snow through objs:

http://dl.dropbox.com/u/64317034/Shot00017.jpg

2nd:
Tracer effects makes the water Black (dynamic light issue?, or its a graphical issue on my end?), only happens in  maap Ice:

http://dl.dropbox.com/u/64317034/Shot00023.jpg

and, is that water or Ice? 
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: maap Ice
« Reply #1 on: Sunday, May 13, 2012, 02:33:18 AM »
The first one I think is a draw issue. If it's an emitter, it can probably be fixed quite easily. The second one is interesting. Gonna see what Blue says about this.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: maap Ice
« Reply #2 on: Sunday, May 13, 2012, 02:37:28 AM »
early with onboard video, water/ice was ever blank/white, in 2.8 I was not able to see parts of the floor/walls in Snake Plain and Water threatment ;D
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline Spanky

  • <?php echo $opinion .' is better.'; ?>
  • Administrator
  • Posts like a Spanky!
  • *
  • Posts: 10,893
    • View Profile
    • NatesComp.com
  • AA: tigobitties
Re: maap Ice
« Reply #3 on: Sunday, May 13, 2012, 02:39:41 AM »
Oh, if it's with onboard video then that explains it. Onboard is meant to display text, not 3d graphics :)
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline BlueBlaster

  • Epic Poster
  • ******
  • Posts: 2,428
    • View Profile
Re: maap Ice
« Reply #4 on: Sunday, May 13, 2012, 02:47:36 AM »
From a distance, I've seen small squares of ice turn black when people fired their weapons. I should have used a different type of texture to make the ice.

That map has a lot of problems.



Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: maap Ice
« Reply #5 on: Sunday, May 13, 2012, 02:49:41 AM »
EARLY, I'm not using onboard anymore ;D
Code: [Select]
foreach MyController.Level.DynamicActors(Class'Emitter', emitters)
        {
                MyCanvas.DrawActor(emitters,True,True);
        }
thats to draw Wire emitters through objs, 1st True ,Wireframe, 2nd True, draw through objs

something needs to be false in the map  :o?
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline BlueBlaster

  • Epic Poster
  • ******
  • Posts: 2,428
    • View Profile
Re: maap Ice
« Reply #6 on: Sunday, May 13, 2012, 02:52:24 AM »
Probably an option that needs to be ticked on the emitter actor.

But pssssshhhhhh, this way it looks like there is more snow.



Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: maap Ice
« Reply #7 on: Sunday, May 13, 2012, 02:56:48 AM »
Probably an option that needs to be ticked on the emitter actor.

But pssssshhhhhh, this way it looks like there is more snow.

SF Blizzard has snow right? take a look there.

These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline BlueBlaster

  • Epic Poster
  • ******
  • Posts: 2,428
    • View Profile
Re: maap Ice
« Reply #8 on: Sunday, May 13, 2012, 03:02:09 AM »
Meh, is Ice that popular of a map that falling snow needs a fix?



Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: maap Ice
« Reply #9 on: Sunday, May 13, 2012, 03:07:36 AM »
I'm not telling u to fix it now, you made, you fix if u want, I just pointed it ;D do u copy BB?

I'm not rude, sry if it looks like :-*
« Last Edit: Sunday, May 13, 2012, 03:10:17 AM by Possessed »
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline BlueBlaster

  • Epic Poster
  • ******
  • Posts: 2,428
    • View Profile
Re: maap Ice
« Reply #10 on: Sunday, May 13, 2012, 11:39:04 AM »
lol

I just don't particularly like Ice. It does need a lot of fixing though, so it'll happen some time.



Offline !The_Engineer!

Re: maap Ice
« Reply #11 on: Thursday, May 24, 2012, 08:21:15 AM »
Playing this map often I can say the map does have several issues as previously stated. I am wondering if it should have been called "Lake" rather than "Ice". If you think about it, if the lake was frozen how would you be moving under it and still be able to shoot above the ice? Are you poking a hole in the ice and then shooting? LOL

Perhaps something that would have been a little more realistic would be that if it is ice you have to break the ice "get in" and then to be able to shoot through it you have to then break it again in a new spot you move to. Not sure if this is technically possible with the AA2 engine.

I think the map has a great concept but perhaps needs a bit more refining. Wish I had that capability.  :(

Wondering if some type of objective would be a good think or not as well.
 
« Last Edit: Thursday, May 24, 2012, 08:23:40 AM by !The_Engineer! »

Offline Possessed

  • bWpnRecoil == False;
  • Administrator
  • Epic Poster
  • *
  • Posts: 3,620
  • You suffer, but why?!
    • View Profile
  • AA: Possessed
Re: maap Ice
« Reply #12 on: Thursday, May 24, 2012, 08:37:46 AM »
Perhaps something that would have been a little more realistic would be that if it is ice you have to break the ice "get in" and then to be able to shoot through it you have to then break it again in a new spot you move to. Not sure if this is technically possible with the AA2 engine.
ok, but, under cold (-30°) water??????
These things I have spoken unto you, that in me ye might have peace. In the world ye shall have tribulation: but be of good cheer; I have overcome the world.
John 16:33


Offline !The_Engineer!

Re: maap Ice
« Reply #13 on: Thursday, May 24, 2012, 09:01:42 AM »
True. ICE makes sense but what doesn't is being able to shoot through it without breaking the ice it in some way? I mean are you on top of it, or under it? If under, then how are you able to breathe? Let say you break the ice jump in , you have to come up for air at some point, no? I don't know, perhaps I am taking it too literal. LOL

Perhaps what should be done is if you are in the ice(under it per se) instead of making the normal "shuffle" sound when moving when lying down it makes a "breaking the ice" sound as you move throughout the ice. Not sure if this is possible. This way you can tell if someone is moving in the ice rather than moving on land.

Just a thought.

« Last Edit: Thursday, May 24, 2012, 09:09:28 AM by !The_Engineer! »

Offline BlueBlaster

  • Epic Poster
  • ******
  • Posts: 2,428
    • View Profile
Re: maap Ice
« Reply #14 on: Thursday, May 24, 2012, 11:30:59 AM »
All of these issues are because nobody ever tested the map before it was placed in mAAp. Actually, Ice has been in mAAp for a long time but Assist only recently garnered a community so this is technically the first time people are being exposed to the map. The reason you can go under the ice is because of an engine limitation. For whatever reason, the game decided that certain flat surfaces have no collision. I didn't know that until I saw people play Ice. You can also fall out of the map in many places because I never finished the map lol.



 

Download Assist

×

Download Game Client

Important: Battletracker no longer exists. However, old Battletracker accounts may still work. You can create a new 25Assist account here

Download Server Manager