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Do you want to see Americas Army Operations completly rewriten?

Yea!
7 (43.8%)
No, old bugged game is what i love.
2 (12.5%)
No, because you will destroy it.
3 (18.8%)
No, just because NO
4 (25%)

Total Members Voted: 16

Author Topic: Americas Army Operations Clone  (Read 5671 times)

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Offline CroCop

Re: Americas Army Operations Clone
« Reply #15 on: Wednesday, January 28, 2015, 16:08:02 PM »
So it's not just the core that need re be redone, assets will be have to be redone as well, and then you can as well just play AAPG or any other FPS...

But assets shall not be a problem at all, we have all those skilled MAAP devs, right?

Offline CroCop

Re: Americas Army Operations Clone
« Reply #16 on: Wednesday, January 28, 2015, 16:17:36 PM »
Jeśli jednak jesteście zbyt leniwi, żeby ruszyc wasz tłuste p?łnocno-amerykańskie dupska, to walcie się na ryj. :)

Good old Petrol. An unrealistic dreamer.

No, you can NOT duplicate the same feeling, you nab.

Offline teddy_grizzly_bear

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Re: Americas Army Operations Clone
« Reply #17 on: Wednesday, January 28, 2015, 16:50:48 PM »
But assets shall not be a problem at all, we have all those skilled MAAP devs, right?
All of them? Not at this point.
Some of them are still here some of the time, though.
<image removed due to imgur stuff - probably for the best>

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Offline NoBigDeal

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Re: Americas Army Operations Clone
« Reply #18 on: Wednesday, January 28, 2015, 17:52:46 PM »
We are able to recode it, and make it looks and bechieve just like original. We just have to extract some constats like: movement speed, air friction, ground fricition, bouncing, throw distance....
You have no idea what you talking about ...
Besides, porting to a different engine it's a worst scenario - translating the code / phisics will be impossibe in term of duplicate AA2.5 game mechanics.

... if ever (I suggested this before ...) the best option is to port this game to UE3 - UDK is for free (I would suggest UDK-2009-11-BETA ... installer is very lightweight (only 600MB), very stable and it has all you need to create a new game.  UnrealScript can be ported directly because of backward compatibility. Models and animations can be use from AA3 - only its Net code needs to be rewrite from scratch.


BTW:
Jeśli jednak jesteście zbyt leniwi, żeby ruszyc wasz tłuste p?łnocno-amerykańskie dupska, to walcie się na ryj.
... Behave ...
What if you could change the world by changing your perspective of it?
Would you?

Offline Petrol

Re: Americas Army Operations Clone
« Reply #19 on: Friday, January 30, 2015, 03:57:15 AM »
Better listen him, or this game will die.

Offline ArmyAntiCheat

Re: Americas Army Operations Clone
« Reply #20 on: Friday, January 30, 2015, 11:00:27 AM »
Better listen him, or this game will die.

Its been dying for years, still keeps going :)

Offline Petrol

Re: Americas Army Operations Clone
« Reply #21 on: Friday, January 30, 2015, 15:03:51 PM »

 

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