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Author Topic: Admin Forceclass Scripts - v0.2  (Read 6565 times)

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Offline Spanky

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Admin Forceclass Scripts - v0.2
« on: Monday, September 01, 2014, 23:44:45 PM »
Looking at the recent thread, and realizing that I didn't have any scripts myself, I set out to make myself a set that didn't lag and were properly named.

With the help of these websites:
http://manual.americasarmy.com/index.php/U.S._Army_Weapons
http://www.imfdb.org/wiki/America's_Army
http://manual.americasarmy.com/index.php/What_console_commands_can_I_use_in_America's_Army%3F#4._Weapons_.26_MPCheats


I gathered up information and made a set of scripts that forceclass to 1,000 slots which should be enough for covering everybody but also prevent lag when the admin classes them.

This is my first attempt at making a set of scripts so please, let me know if I left anything out but do realize that I removed a few weapons as I found several duplicates that did the same thing but I may have inadvertently removed some that aren't duplicates. Also, I am by no means a weapons expert, I just tried to Google the weapons best I could and find the name that most accurately represented the weapon in-game. If I messed one up, please let me know.


Download
v0.2
v0.1

To Fix
Nothing at this time.

Changelog
v0.2 - Lowered slot class to 500 from 1,000. Added "Russian attack", peg, 203, backblast, and 30 "random" scripts.
v0.1 - Initial release.
« Last Edit: Tuesday, September 02, 2014, 18:47:46 PM by Spanky »
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Offline Spanky

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Re: Admin Forceclass Scripts
« Reply #1 on: Monday, September 01, 2014, 23:55:22 PM »
1,000 slots still seems laggy. I'm thinking of dropping it down to 400 or so. I joined a couple servers and never saw anyone in the playerlist above 200.
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Offline teddy_grizzly_bear

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Re: Admin Forceclass Scripts
« Reply #2 on: Tuesday, September 02, 2014, 01:22:44 AM »
I haven't checked it lately, but I believe I've seen servers with player count over 2000. You should look in more active servers that are not restarted too often.

However, I might have last seen this years ago, so maybe nowadays servers restart once a day automatically, making it not go as high.
<image removed due to imgur stuff - probably for the best>

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Offline Bart!

Re: Admin Forceclass Scripts
« Reply #3 on: Tuesday, September 02, 2014, 01:36:25 AM »
It also counts players who  previously were on the server. If you are with 20 on the server, but there have been 1000 connects before, you will have slot 1001-1020 in the server.

This is why previous scripts were so large.

Of course THAT much isn't needed anymore, but 1000 could be not enough.

Offline Petrol

Re: Admin Forceclass Scripts
« Reply #4 on: Tuesday, September 02, 2014, 03:06:12 AM »
Assist application, should get current player id min/max values and generate scripts for it with additional twenty slots.

Offline Spanky

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Re: Admin Forceclass Scripts
« Reply #5 on: Tuesday, September 02, 2014, 03:20:52 AM »
I lack the knowledge to build a mod that only admins can use that has various forceclasses in it.
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Offline Fragweiser

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Re: Admin Forceclass Scripts
« Reply #6 on: Tuesday, September 02, 2014, 04:12:19 AM »
Here is a updated folder. it only goes up to 500 not 1000, so hopefully less lag when forcing.
Also there is a "Fun Forceclass" folder.. This has stuff like Russian attack, Random weapons etc.
https://www.dropbox.com/s/crl9cco1bj8ls59/ForceclassFiles.7z?dl=0

Offline [SWISS]Merlin

Re: Admin Forceclass Scripts
« Reply #7 on: Tuesday, September 02, 2014, 05:53:40 AM »
and here you can get optimized fc files:
www.swiss-clan-site.enjin.com

section download. since a long time. but using this, you should restart your server once a day.

Offline Spanky

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Re: Admin Forceclass Scripts
« Reply #8 on: Tuesday, September 02, 2014, 14:00:41 PM »
and here you can get optimized fc files:
www.swiss-clan-site.enjin.com

section download. since a long time. but using this, you should restart your server once a day.
I don't see a place to download. I'm guessing I have to register?
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Offline teddy_grizzly_bear

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Re: Admin Forceclass Scripts
« Reply #9 on: Tuesday, September 02, 2014, 14:35:02 PM »
I don't know why he didn't just link you to the download
http://files.enjin.com/169228/Files/Forceclass%20Files.zip

you don't need to log in, but it's half way down the page - you have to scroll a lot to get there.
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Offline Spanky

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Re: Admin Forceclass Scripts
« Reply #10 on: Tuesday, September 02, 2014, 14:41:01 PM »
Thanks Teddy. I'm gonna go through everything and make v0.2 scripts. Maybe when we all agree on a good version, they can be re-introduced into Assist.
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Offline Spanky

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Re: Admin Forceclass Scripts - v0.2
« Reply #11 on: Tuesday, September 02, 2014, 18:48:10 PM »
Updated to v0.2.
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Offline dainis11

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Re: Admin Forceclass Scripts - v0.2
« Reply #12 on: Tuesday, September 09, 2014, 09:43:31 AM »
« Last Edit: Thursday, March 17, 2016, 06:14:40 AM by dainis11 »

Offline [SWISS]Merlin

Re: Admin Forceclass Scripts - v0.2
« Reply #13 on: Tuesday, September 09, 2014, 15:05:59 PM »
gj

 

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