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Author Topic: AA3 Bridge  (Read 14808 times)

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Offline KARI-30

AA3 Bridge
« on: Thursday, January 02, 2014, 16:34:30 PM »
The AA3 machine gun ambient sound is the most annoying thing ever. Should be replaced by a AA2 AR fire but at volume level 10% so its not that loud and annoying.

Offline Alex

Re: AA3 Bridge
« Reply #1 on: Friday, January 03, 2014, 02:09:02 AM »
I wanted to turn the machine gun sound down but there's a problem. I can't find it. Every ambient sound I can find is for the water. The sound doesn't exist...

Offline ELiZ

Re: AA3 Bridge
« Reply #2 on: Friday, January 03, 2014, 03:08:53 AM »
No map changes like this without proper discussions.
Bridge has the sounds that is in the original map(AA3).
If that mean that you cant exploit sound, hearing people walk from half the map.... good.

Offline Spanky

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Re: AA3 Bridge
« Reply #3 on: Friday, January 03, 2014, 03:13:41 AM »
I'm with ELiZ. I don't mind the sound and I don't think it's overbearing. I mean, think about a howitzer or something like that. I can still hear my footsteps when the gunfire on Bridge is going off. If anything, it's not loud enough.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline ArmyAntiCheat

Re: AA3 Bridge
« Reply #4 on: Friday, January 03, 2014, 06:21:27 AM »
People join bridge and get kicked for idling even tho they are not idle. It must be only a bridge map.

Offline Ganja

Re: AA3 Bridge
« Reply #5 on: Friday, January 03, 2014, 07:28:36 AM »
Happens when you die at your spawnpoint. Bridge being a camper map, happens more I guess ^^

Offline [SWISS]Merlin

Re: AA3 Bridge
« Reply #6 on: Friday, January 03, 2014, 08:20:49 AM »
No map changes like this without proper discussions.
Bridge has the sounds that is in the original map(AA3).
If that mean that you cant exploit sound, hearing people walk from half the map.... good.

+1
I feel very good with that sound. I love it

Offline ELiZ

Re: AA3 Bridge
« Reply #7 on: Friday, January 03, 2014, 09:09:32 AM »
Happens when you die at your spawnpoint. Bridge being a camper map, happens more I guess ^^
there have been reports about people getting idle kicked the first round after they joined.. just as they spawned.. we'll look into it.

Offline Alex

Re: AA3 Bridge
« Reply #8 on: Friday, January 03, 2014, 14:03:09 PM »
No map changes like this without proper discussions.
Bridge has the sounds that is in the original map(AA3).
If that mean that you cant exploit sound, hearing people walk from half the map.... good.
The sound is ridiculously loud. If you want to stop people hearing footsteps, turn up an ambient sound that constantly plays, like the water. This random gunfire is horrible. I ended up muting the game just to play on the map.
Hell, it's louder than the machine gun I'm holding in my hand in the game. It shouldn't be like that, it makes no sense. Why is that good?

I'm all fine for not changing it if you don't want to. This is your stuff, but I still want to know where it is coming from. Couldn't find it at all. :P
« Last Edit: Friday, January 03, 2014, 14:12:37 PM by KiLLaMaN »

Offline ELiZ

Re: AA3 Bridge
« Reply #9 on: Saturday, January 04, 2014, 02:12:06 AM »
Seems to be an issue with the class Random sound don't use the volume property, could this be true?

Offline Spanky

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Re: AA3 Bridge
« Reply #10 on: Saturday, January 04, 2014, 11:25:59 AM »
Shits loud in the military...

http://youtu.be/llEWrL9ghyg?t=1m51s
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: AA3 Bridge
« Reply #11 on: Saturday, January 04, 2014, 22:23:01 PM »
Shits loud in the military...

http://youtu.be/llEWrL9ghyg?t=1m51s

If you want to go that route, then you have to up EVERY sounds to make it realistic. The distant machine gun fire should not be louder than the machine gun fire from the gun in my hands.

Offline Spanky

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Re: AA3 Bridge
« Reply #12 on: Saturday, January 04, 2014, 22:30:00 PM »
The distant machine gun fire should not be louder than the machine gun fire from the gun in my hands.

If both are full volume, then one can't be louder than the other. At worst they're equal, at best, the weapon in your hands is louder.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

Offline Alex

Re: AA3 Bridge
« Reply #13 on: Saturday, January 04, 2014, 22:32:48 PM »
If both are full volume, then one can't be louder than the other. At worst they're equal, at best, the weapon in your hands is louder.
Do all sounds have the same volume to them? I didn't think they did. I thought one sound at full volume could be louder than another.

Offline Spanky

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Re: AA3 Bridge
« Reply #14 on: Saturday, January 04, 2014, 22:35:48 PM »
Well, it's just programming. Full volume is 255 on the scale. You can't set it to be 300 or 400.
It's like shaving your pubes to make your junk look bigger.
Might look bigger, but it aint.....

 

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