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ASSIST, AMERICA'S ARMY COMMUNITY - RELIVE THE GLORY DAYS OF AMERICA'S ARMY 2.5

Author Topic: Tracking problems  (Read 18615 times)

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Offline Norby.hu

Re: Tracking problems
« Reply #45 on: Tuesday, October 21, 2014, 04:02:55 AM »
BattleTracker still not good?


Offline [SWISS]Merlin

Re: Tracking problems
« Reply #46 on: Tuesday, October 21, 2014, 05:08:32 AM »
yes, it is still a problem. sometimes it works, sometimes not. looks like a problem at battletracker.
a solution is not yet available.

Offline ELiZ

Re: Tracking problems
« Reply #47 on: Tuesday, October 21, 2014, 09:54:13 AM »
I just tested with 26 again, and all the players got their session tracked, I'll let it run for a while to see that it's consistent.

I think the Score has been 0 for a while, even when it works.

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #48 on: Tuesday, October 21, 2014, 10:08:09 AM »
nice
some of the sessions of mine from yesterday are tracked, some not - same server.
i will do a full server with its query.txt around 20.30. i will mail it to you then.
also i will delete at bt one of my servers to put it in again.

Offline ELiZ

Re: Tracking problems
« Reply #49 on: Tuesday, October 21, 2014, 10:10:35 AM »
I pm'ed you a special version of the 8.16 server.

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #50 on: Tuesday, October 21, 2014, 10:13:06 AM »
could you get in contact with one of the battletrackers dev's about its maintenace day last weeek and what they changed?

Offline ELiZ

Re: Tracking problems
« Reply #51 on: Tuesday, October 21, 2014, 10:19:50 AM »
could you get in contact with one of the battletrackers dev's about its maintenace day last weeek and what they changed?
I've been in contact with frankof.
It's unclear what was done under the maintenance.
Homey is the one with the answers.

Offline ELiZ

Re: Tracking problems
« Reply #52 on: Tuesday, October 21, 2014, 10:51:38 AM »
Merlin, just some information on the special version of the server.exe.
The extra output you'll see has some chr(0) and those don't output nicely, so in the text you see, I've replaced the offending character with the actual chr(0) text, just so that you don't think you've found a problem if you notice it.
Code: [Select]
hostnamechr(0)←?☺☺ELiZ 8.16 Server #1chr(0)gamenamechr(0)armygamechr(0)gameverch
r(0)2.5.0chr(0)hostportchr(0)1726chr(0)mapnamechr(0)Bridge Crossingchr(0)gametyp
echr(0)AAGP_GameTeamObjectivechr(0)numplayerschr(0)1chr(0)numteamschr(0)2chr(0)m
axplayerschr(0)20chr(0)gamemodechr(0)8.16chr(0)passwordchr(0)0chr(0)tourchr(0)2c
hr(0)officialchr(0)1chr(0)leasedchr(0)1chr(0)natochr(0)0chr(0)mileschr(0)0chr(0)
cheatschr(0)0chr(0)minhonorchr(0)8chr(0)maxhonorchr(0)100chr(0)groupschr(0)ALLch
r(0)current_roundchr(0)3/5chr(0)mission_timechr(0)4:13chr(0)sv_punkbusterchr(0)1
chr(0)tournamentchr(0)0chr(0)ultimate_arenachr(0)1chr(0)thirdpartychr(0)1chr(0)c
ustomchr(0)1chr(0)AdminNamechr(0)25A-Userchr(0)AdminEMailchr(0)Non-disclosedchr(
0)chr(0)
chr(0)leader_chr(0)goal_chr(0)honor_chr(0)player_chr(0)ping_chr(0)roe_chr(0)kia_
chr(0)enemy_chr(0)chr(0)0chr(0)60chr(0)101chr(0)ELiZ_{Cosa_Nostra}chr(0)22chr(0)
0chr(0)0chr(0)0chr(0)

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #53 on: Tuesday, October 21, 2014, 10:54:27 AM »
thanks.

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #54 on: Tuesday, October 21, 2014, 11:53:33 AM »
ok, the [SWISS]ClanServer.SFMapCycle is now running with the new server.exe.
so now I have to wait until more players will join. guess around 19.30 will be there around 10 players, later more.

Offline ELiZ

Re: Tracking problems
« Reply #55 on: Tuesday, October 21, 2014, 13:39:05 PM »
All testing still points to the issue being on BT.

I also realized that when you click on a server in the 25Asisst Client, it uses the same(almost) Gamespy Query as Battletracker uses. So if you can see all players when you click on them, it works.

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #56 on: Tuesday, October 21, 2014, 13:53:17 PM »
oh, interesting.
but when i do this with assist browser on a server - i see 13 players and this is correct. then i see all theese players are not tracked anymore. i do have a logbook now, of when it did track and when not. with your new exe on our server.

Offline ELiZ

Re: Tracking problems
« Reply #57 on: Tuesday, October 21, 2014, 13:57:56 PM »
When I said "work" in the last post, I was meaning that the GameSpy query works, not that BT works.

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #58 on: Tuesday, October 21, 2014, 13:58:32 PM »
oh, rgr :)

Offline [SWISS]Merlin

Re: Tracking problems
« Reply #59 on: Tuesday, October 21, 2014, 15:00:21 PM »
i will pm you in about 10 minutes the aa25.log and the query.txt from 2 hours playing. also the time the tracking stopped and started again. what i could see is - again - with more then 10-14 players, it stopped tracking. after changing a map, it started again for a short while. players online - thanks to all who did join - about 20.
hope you can see something there.
thanks again for your effort ELiZ!q

 

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