[Tours]
NumTours=20
Tour(0)=Basic Training
Tour(1)=Infantry Training
Tour(2)=172nd Sep. Infantry BDE
Tour(3)=10th Mountain Division
Tour(4)=Adv. Marksmanship
Tour(5)=Airborne School
Tour(6)=82nd Airborne
Tour(7)=Ranger School
Tour(8)=75th Ranger Regiment
Tour(9)=Medic Training
Tour(10)=SF Training
Tour(11)=Special Forces
Tour(12)=SF Exclusive
Tour(13)=[mAAp] Aim Maps
Tour(14)=[mAAp] CQB Maps
Tour(15)=[mAAp] Outdoor Maps
Tour(16)=[mAAp] Renovated Maps
Tour(17)=[mAAp] SF Maps
Tour(18)=[mAAp] City Maps
Tour(19)=[mAAp] 2.8.5 Maps
Dependency(0)=-1
Dependency(1)=0
Dependency(2)=0
Dependency(3)=0
Dependency(4)=0
Dependency(5)=0
Dependency(6)=5
Dependency(7)=5
Dependency(8)=5
Dependency(9)=0
Dependency(10)=5
Dependency(11)=5
Dependency(12)=10
Dependency(13)=0
Dependency(14)=0
Dependency(15)=0
Dependency(16)=0
Dependency(17)=5
Dependency(18)=0
Dependency(19)=0
Image(0)=T_UI2.TourIcons.Menu_TourIcon_Basic
Image(1)=T_UI2.TourIcons.Menu_TourIcon_Basic
Image(2)=T_UI2.TourIcons.Menu_TourIcon_172nd
Image(3)=T_UI2.TourIcons.Menu_TourIcon_10th_mtn
Image(4)=T_UI2.TourIcons.Menu_TourIcon_Marksmanship
Image(5)=T_UI2.TourIcons.Menu_TourIcon_Airborne_School
Image(6)=T_UI2.TourIcons.Menu_TourIcon_82nd
Image(7)=T_UI2.TourIcons.Menu_TourIcon_Ranger
Image(8)=T_UI2.TourIcons.Menu_TourIcon_Ranger_75th
Image(9)=T_UI2.TourIcons.Menu_TourIcon_Medic
Image(10)=T_UI2.TourIcons.Menu_TourIcon_SF
Image(11)=T_UI2.TourIcons.Menu_TourIcon_SF
Image(12)=T_UI2.TourIcons.Menu_TourIcon_SF
Image(13)=T-mAAp_Pack_6.misc.MP6Logo
Image(14)=T-mAAp_Pack_6.misc.MP6Logo
Image(15)=T-mAAp_Pack_6.misc.MP6Logo
Image(16)=T-mAAp_Pack_6.misc.MP6Logo
Image(17)=T-mAAp_Pack_6.misc.MP6Logo
Image(18)=T-mAAp_Pack_6.misc.MP6Logo
Image(19)=T-mAAp_Pack_6.misc.MP6Logo
TourText(0)=bct_tour
TourText(1)=infantry_tour
TourText(2)=mission_tour
TourText(3)=mission_tour
TourText(4)=marksman_tour
TourText(5)=airborne_tour
TourText(6)=mission_tour
TourText(7)=mission_tour
TourText(8)=mission_tour
TourText(9)=medic_tour
TourText(10)=sf_tour
TourText(11)=mission_tour
TourText(12)=mission_tour
TourText(13)=MPTour_Aim_Maps
TourText(14)=MPTour_CQB_Maps
TourText(15)=MPTour_Outdoor_Maps
TourText(16)=MPTour_Renovated_Maps
TourText(17)=MPTour_SF_Maps
TourText(18)=MPTour_City_Maps
TourText(19)=MPTour_285
TourRolloverText(0)=Learn the basics
TourRolloverText(1)=Infantry Training
TourRolloverText(2)=172nd Sep. Infantry BDE
TourRolloverText(3)=10th Mountain Division
TourRolloverText(4)=Take the advanced marksman course
TourRolloverText(5)=Learn what it takes to be Airborne
TourRolloverText(6)=82nd Airborne
TourRolloverText(7)=Train to be a Ranger
TourRolloverText(8)=75th Ranger Regiment
TourRolloverText(9)=Train to be a Medic
TourRolloverText(10)=Qualify to be Special Forces
TourRolloverText(11)=Special Forces
TourRolloverText(12)=Special Forces Exclusive
TourRolloverText(13)=[mAAp] Aim Maps
TourRolloverText(14)=[mAAp] CQB Maps
TourRolloverText(15)=[mAAp] Outdoor Maps
TourRolloverText(16)=[mAAp] Renovated Maps
TourRolloverText(17)=[mAAp] SF Maps
TourRolloverText(18)=[mAAp] City Maps
TourRolloverText(19)=[mAAp] 2.8.5 Maps
TourTextTitle(0)=Basic Combat Training
TourTextTitle(1)=Infantry Training
TourTextTitle(2)=172nd Sep. Infantry BDE
TourTextTitle(3)=10th Mountain Division
TourTextTitle(4)=Advanced Marksmanship School
TourTextTitle(5)=Airborne School
TourTextTitle(6)=82nd Airborne
TourTextTitle(7)=Ranger School
TourTextTitle(8)=75th Ranger Regiment
TourTextTitle(9)=Medic Training
TourTextTitle(10)=SF Training
TourTextTitle(11)=Special Forces
TourTextTitle(12)=Special Forces Exclusive
TourTextTitle(13)=[mAAp] Aim Maps
TourTextTitle(14)=[mAAp] CQB Maps
TourTextTitle(15)=[mAAp] Outdoor Maps
TourTextTitle(16)=[mAAp] Renovated Maps
TourTextTitle(17)=[mAAp] SF Maps
TourTextTitle(18)=[mAAp] City Maps
TourTextTitle(19)=[mAAp] 2.8.5 Maps
HistoryText(0)=bct_history
HistoryText(1)=infantry_history
HistoryText(2)=172_history
HistoryText(3)=10_history
HistoryText(4)=marksman_history
HistoryText(5)=airborne_history
HistoryText(6)=82_history
HistoryText(7)=ranger_history
HistoryText(8)=75_history
HistoryText(9)=medic_history
HistoryText(10)=sf_history
HistoryText(11)=sf_history
HistoryText(12)=sf_history
HistoryText(13)=MPHistory
HistoryText(14)=MPHistory
HistoryText(15)=MPHistory
HistoryText(16)=MPHistory
HistoryText(17)=MPHistory
HistoryText(18)=MPHistory
HistoryText(19)=MPHistory
HistoryTextTitle(0)=History of Fort Benning
HistoryTextTitle(1)=History of the Infantry Training Brigade
HistoryTextTitle(2)=History of the 172nd Sep. Infantry BDE
HistoryTextTitle(3)=History of the 10th Mountain Division
HistoryTextTitle(4)=History of Army Advanced Marksmanship School
HistoryTextTitle(5)=History of Army Airborne School
HistoryTextTitle(6)=History of the 82nd Airborne
HistoryTextTitle(7)=History of Army Ranger School
HistoryTextTitle(8)=History of the 75th Ranger Regiment
HistoryTextTitle(9)=History of the Army Medic
HistoryTextTitle(10)=History of the Special Forces
HistoryTextTitle(11)=History of the Special Forces
HistoryTextTitle(12)=History of the Special Forces
HistoryTextTitle(13)=˙˙˙History of The mAAp Pack Project
HistoryTextTitle(14)=˙˙˙History of The mAAp Pack Project
HistoryTextTitle(15)=˙˙˙History of The mAAp Pack Project
HistoryTextTitle(16)=˙˙˙History of The mAAp Pack Project
HistoryTextTitle(17)=˙˙˙History of The mAAp Pack Project
HistoryTextTitle(18)=˙˙˙History of The mAAp Pack Project
HistoryTextTitle(19)=˙˙˙History of The mAAp Pack Project
TourSeq(0)=1
TourSeq(1)=0
TourSeq(2)=0
TourSeq(3)=0
TourSeq(4)=1
TourSeq(5)=1
TourSeq(6)=0
TourSeq(7)=0
TourSeq(8)=0
TourSeq(9)=1
TourSeq(10)=1
TourSeq(11)=0
TourSeq(12)=0
TourSeq(13)=0
TourSeq(14)=0
TourSeq(15)=0
TourSeq(16)=0
TourSeq(17)=0
TourSeq(18)=0
TourSeq(19)=0
IsTraining(0)=1
IsTraining(1)=0
IsTraining(2)=0
IsTraining(3)=0
IsTraining(4)=1
IsTraining(5)=1
IsTraining(6)=0
IsTraining(7)=0
IsTraining(8)=0
IsTraining(9)=1
IsTraining(10)=1
IsTraining(11)=0
IsTraining(12)=0
IsTraining(13)=0
IsTraining(14)=0
IsTraining(15)=0
IsTraining(16)=0
IsTraining(17)=0
IsTraining(18)=0
IsTraining(19)=0

[Basic Training]
NumMissions=4
Mission(0)=Marksmanship
Mission(1)=Obstacle Course
Mission(2)=US Weapons
Mission(3)=MOUT (Shoot House)
MissionRolloverText(0)=Learn about Basic Marksmanship
MissionRolloverText(1)=Learn how to move like a Soldier
MissionRolloverText(2)=Receive instruction on Army Weaponry
MissionRolloverText(3)=Participate in Urban combat training
Image(0)=T-Maps.LevelShots.Map_levelshot_RifleRange
Image(1)=T-Maps.LevelShots.Map_levelshot_Obstacle
Image(2)=T-Maps.LevelShots.Map_levelshot_US_Weapons
Image(3)=T-Maps.LevelShots.Map_levelshot_Tactical
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_RifleRange_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_Obstacle_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_USWeapons_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_Tactical_g
MissionText(0)=rifle_range
MissionText(1)=obstacle
MissionText(2)=us_weapons
MissionText(3)=mout
MissionTextTitle(0)=Basic Rifle Marksmanship
MissionTextTitle(1)=Obstacle Course
MissionTextTitle(2)=US Weapons Training
MissionTextTitle(3)=Infantry Tactical Training

[Adv. Marksmanship]
NumMissions=2
Mission(0)=M-24
Mission(1)=M-82
Mission(2)=Outdoor Movement
Mission(3)=Urban Movement
MissionRolloverText(0)=Practice and qualify with the M-24 rifle
MissionRolloverText(1)=Practice and qualify with the M-82 rifle
Image(0)=T-Maps.LevelShots.Map_levelshot_M24
Image(1)=T-Maps.LevelShots.Map_levelshot_M82
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_M24_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_M82_g
MissionText(0)=M24_Range
MissionText(1)=M82_Range
MissionText(2)=Entry
MissionText(3)=Entry
MissionTextTitle(0)=M-24 Training and Qualification
MissionTextTitle(1)=M-82 Training and Qualification
MissionTextTitle(2)=Outdoor Movement Training
MissionTextTitle(3)=Urban Movement Training

[Airborne School]
NumMissions=2
Mission(0)=250' Tower
Mission(1)=Live Jump
MissionRolloverText(0)=Learn how to perfrom a Parachute Landing Fall
MissionRolloverText(1)=Qualify for Airborne by completing a Live Jump
Image(0)=T-Maps.LevelShots.Map_levelshot_JumpTower
Image(1)=T-Maps.LevelShots.Map_levelshot_LiveJump
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_JumpTower_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_LiveJump_g
MissionText(0)=jump_tower
MissionText(1)=live_jump
MissionTextTitle(0)=Tower Week:  250' Jump Tower
MissionTextTitle(1)=Live Jump

[Medic Training]
NumMissions=4
Mission(0)=Airway Management
Mission(1)=Control Bleeding
Mission(2)=Treat Shock
Mission(3)=Field Training
MissionRolloverText(0)=Learn about Airway Management
MissionRolloverText(1)=Learn how to Control Bleeding
MissionRolloverText(2)=Learn about Treating Shock
MissionRolloverText(3)=Take your field test
Image(0)=T-Maps.LevelShots.Map_levelshot_AirwayManagement
Image(1)=T-Maps.LevelShots.Map_levelshot_ControlBleeding
Image(2)=T-Maps.LevelShots.Map_levelshot_TreatingShock
Image(3)=T-Maps.LevelShots.Map_levelshot_MedicFTraining
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_AirwayManagement_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_ControlBleeding_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_TreatingShock_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_MedicFTraining_g
MissionText(0)=Medic_Training1
MissionText(1)=Medic_Training2
MissionText(2)=Medic_Training3
MissionText(3)=Medic_Field
MissionTextTitle(0)=Medic - Airway Management
MissionTextTitle(1)=Medic - Controlling Bleeding
MissionTextTitle(2)=Medic - Treating Shock
MissionTextTitle(3)=Medic - Field Training

[SF Training]
NumMissions=2
Mission(0)=SF AVWID
Mission(1)=SF E and E
MissionRolloverText(0)=Learn about identifying friendly and enemy equipment
MissionRolloverText(1)=Participate in Escape and Evade training
Image(0)=T-Maps.LevelShots.Map_levelshot_SF_AVWID
Image(1)=T-Maps.LevelShots.Map_levelshot_SF_EscapeAndEvade
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_SF_AVWID_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_SF_EscapeAndEvade_g
MissionText(0)=camp_mackall
MissionText(1)=eande
MissionTextTitle(0)=Special Forces - Vehicle, Weapon, Aircraft ID
MissionTextTitle(1)=Special Forces - Escape and Evade

[Infantry Training]
NumMissions=1
Mission(0)=MOUT McKenna
MissionRolloverText(0)=Participate in Urban combat training
Image(0)=T-Maps.LevelShots.Map_levelshot_Mout_McKenna
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_Mout_McKenna_g
MissionText(0)=mout_mckenna
MissionTextTitle(0)=MOUT Mckenna

[172nd Sep. Infantry BDE]
NumMissions=7
Mission(0)=Pipeline
Mission(1)=Bridge Crossing
Mission(2)=Mountain Pass
Mission(3)=Bridge SE
Mission(4)=Mountain Pass SE
Mission(5)=Urban Assault
Mission(6)=Border
MissionRolloverText(0)=Pipeline
MissionRolloverText(1)=Bridge Crossing
MissionRolloverText(2)=Mountain Pass
MissionRolloverText(3)=Bridge SE
MissionRolloverText(4)=Mountain Pass SE
MissionRolloverText(5)=Urban Assault
MissionRolloverText(6)=Border
Image(0)=T-Maps.LevelShots.Map_levelshot_Pipeline
Image(1)=T-Maps.LevelShots.Map_levelshot_Bridge
Image(2)=T-Maps.LevelShots.Map_levelshot_Mt_Pass
Image(3)=T-Maps.LevelShots.Map_levelshot_Bridge_SE
Image(4)=T-Maps.LevelShots.Map_levelshot_Mt_Pass_SE
Image(5)=T-Maps.LevelShots.Map_levelshot_UrbanAssault
Image(6)=T-Maps.LevelShots.Map_levelshot_Border
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_Pipeline_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_Bridge_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_Mt_Pass_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_Bridge_SE_g
ImageDisabled(4)=T-Maps.LevelShots.Map_levelshot_Mt_Pass_SE_g
ImageDisabled(5)=T-Maps.LevelShots.Map_levelshot_UrbanAssault_g
ImageDisabled(6)=T-Maps.LevelShots.Map_levelshot_Border_g
MissionText(0)=pipeline
MissionText(1)=bridge
MissionText(2)=mountain_pass
MissionText(3)=bridge_se
MissionText(4)=mountain_pass_Se
MissionText(5)=urban_assault
MissionText(6)=Border
MissionTextTitle(0)=Pipeline
MissionTextTitle(1)=Bridge Crossing
MissionTextTitle(2)=Mountain Pass
MissionTextTitle(3)=Bridge SE
MissionTextTitle(4)=Mountain Pass SE
MissionTextTitle(5)=Urban Assault
MissionTextTitle(6)=Border

[10th Mountain Division]
NumMissions=4
Mission(0)=Headquarters Raid
Mission(1)=Collapsed Tunnel
Mission(2)=Insurgent Camp
Mission(3)=River Basin
MissionRolloverText(0)=Headquarters Raid
MissionRolloverText(1)=Collapsed Tunnel
MissionRolloverText(2)=Insurgent Camp
MissionRolloverText(3)=River Basin
Image(0)=T-Maps.LevelShots.Map_levelshot_HQ_Raid
Image(1)=T-Maps.LevelShots.Map_levelshot_Tunnel
Image(2)=T-Maps.LevelShots.Map_levelshot_InsurgentCamp
Image(3)=T-Maps.LevelShots.Map_levelshot_RiverBasin
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_HQ_Raid_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_Tunnel_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_InsurgentCamp_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_RiverBasin_g
MissionText(0)=hq_raid
MissionText(1)=tunnel
MissionText(2)=insurgent_camp
MissionText(3)=river_basin
MissionTextTitle(0)=Headquarters Raid
MissionTextTitle(1)=Collapsed Tunnel
MissionTextTitle(2)=Insurgent Camp
MissionTextTitle(3)=River Basin

[82nd Airborne]
NumMissions=2
Mission(0)=FLS Assault
Mission(1)=JRTC Farm Raid
MissionRolloverText(0)=FLS Assault
MissionRolloverText(1)=JRTC Farm Raid
Image(0)=T-Maps.LevelShots.Map_levelshot_FLS
Image(1)=T-Maps.LevelShots.Map_levelshot_JRTC
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_FLS_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_JRTC_g
MissionText(0)=fls
MissionText(1)=jrtc_farm
MissionTextTitle(0)=FLS
MissionTextTitle(1)=JRTC Farm Raid

[Ranger School]
NumMissions=2
Mission(0)=Mountain Ambush
Mission(1)=Swamp Raid
MissionRolloverText(0)=Mountain Ambush
MissionRolloverText(1)=Swamp Raid
Image(0)=T-Maps.LevelShots.Map_levelshot_Mt_Ambush
Image(1)=T-Maps.LevelShots.Map_levelshot_SwampRaid
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_Mt_Ambush_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_SwampRaid_g
MissionText(0)=mountain_ambush
MissionText(1)=swamp_raid
MissionTextTitle(0)=Mountain Ambush
MissionTextTitle(1)=Swamp Raid

[75th Ranger Regiment]
NumMissions=5
Mission(0)=Weapons Cache
Mission(1)=Weapons Cache SE
Mission(2)=Radio Tower
Mission(3)=Woodland Outpost
Mission(4)=Dusk
MissionRolloverText(0)=Weapons Cache
MissionRolloverText(1)=Weapons Cache SE
MissionRolloverText(2)=Radio Tower
MissionRolloverText(3)=Woodland Outpost
MissionRolloverText(4)=Dusk
Image(0)=T-Maps.LevelShots.Map_levelshot_WeaponsCache
Image(1)=T-Maps.LevelShots.Map_levelshot_WeaponsCache_SE
Image(2)=T-Maps.LevelShots.Map_levelshot_RadioTower
Image(3)=T-Maps.LevelShots.Map_levelshot_WoodlandOutpost
Image(4)=T-Maps.LevelShots.Map_levelshot_Dusk
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_WeaponsCache_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_WeaponsCache_SE_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_RadioTower_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_WoodlandOutpost_g
ImageDisabled(4)=T-Maps.LevelShots.Map_levelshot_Dusk_g
MissionText(0)=weapons_cache
MissionText(1)=weapons_cache_se
MissionText(2)=radio_tower
MissionText(3)=woodland_outpost
MissionText(4)=Dusk
MissionTextTitle(0)=Weapons Cache
MissionTextTitle(1)=Weapons Cache SE
MissionTextTitle(2)=Radio Tower
MissionTextTitle(3)=Woodland Outpost
MissionTextTitle(4)=Dusk

[Special Forces]
NumMissions=11
Mission(0)=SF CSAR
Mission(1)=SF Hospital
Mission(2)=SF Recon
Mission(3)=SF Sandstorm
Mission(4)=SF Arctic
Mission(5)=SF Oasis
Mission(6)=SF Taiga
Mission(7)=SF Village
Mission(8)=SF Courtyard
Mission(9)=SF PCR
Mission(10)=SF Extraction
MissionRolloverText(0)=Special Forces - Combat Search and Rescue
MissionRolloverText(1)=Special Forces - Hospital Rescue
MissionRolloverText(2)=Special Forces - Recon
MissionRolloverText(3)=Special Forces - Sandstorm
MissionRolloverText(4)=Special Forces - Arctic
MissionRolloverText(5)=Special Forces - Oasis
MissionRolloverText(6)=Special Forces - Taiga
MissionRolloverText(7)=Special Forces - Village
MissionRolloverText(8)=Special Forces - Courtyard
MissionRolloverText(9)=Special Forces - Precious Cargo Recovery
MissionRolloverText(10)=Special Forces - Extraction
Image(0)=T-Maps.LevelShots.Map_levelshot_SF_CSAR
Image(1)=T-Maps.LevelShots.Map_levelshot_SF_HRescue
Image(2)=T-Maps.LevelShots.Map_levelshot_SF_Recon
Image(3)=T-Maps.LevelShots.Map_levelshot_SF_Sandstorm
Image(4)=T-Maps.LevelShots.Map_levelshot_SF_Arctic
Image(5)=T-Maps.LevelShots.Map_levelshot_SF_Oasis
Image(6)=T-Maps.LevelShots.Map_levelshot_SF_Taiga
Image(7)=T-Maps.LevelShots.Map_levelshot_SF_Village
Image(8)=T-Maps.LevelShots.Map_levelshot_SF_Courtyard
Image(9)=T-Maps.LevelShots.Map_levelshot_SF_PCR
Image(10)=T-Maps.LevelShots.Map_levelshot_SF_Extraction
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_SF_CSAR_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_SF_HRescue_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_SF_Recon_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_SF_Sandstorm_g
ImageDisabled(4)=T-Maps.LevelShots.Map_levelshot_SF_Arctic_g
ImageDisabled(5)=T-Maps.LevelShots.Map_levelshot_SF_Oasis_g
ImageDisabled(6)=T-Maps.LevelShots.Map_levelshot_SF_Taiga_g
ImageDisabled(7)=T-Maps.LevelShots.Map_levelshot_SF_Village_g
ImageDisabled(8)=T-Maps.LevelShots.Map_levelshot_SF_Courtyard_g
ImageDisabled(9)=T-Maps.LevelShots.Map_levelshot_SF_PCR_g
ImageDisabled(10)=T-Maps.LevelShots.Map_levelshot_SF_Extraction
MissionText(0)=SFcsar
MissionText(1)=SFhospital
MissionText(2)=SFrecon
MissionText(3)=SFsandstorm
MissionText(4)=SFarctic
MissionText(5)=SFoasis
MissionText(6)=SFtaiga
MissionText(7)=SFvillage
MissionText(8)=SFcourtyard
MissionText(9)=SFpcr
MissionText(10)=SFExtraction
MissionTextTitle(0)=Special Forces - Combat Search and Rescue
MissionTextTitle(1)=Special Forces - Hospital Rescue
MissionTextTitle(2)=Special Forces - Recon
MissionTextTitle(3)=Special Forces - Sandstorm
MissionTextTitle(4)=Special Forces - Arctic
MissionTextTitle(5)=Special Forces - Oasis
MissionTextTitle(6)=Special Forces - Taiga
MissionTextTitle(7)=Special Forces - Village
MissionTextTitle(8)=Special Forces - Courtyard
MissionTextTitle(9)=Special Forces - Precious Cargo Recovery
MissionTextTitle(10)=Special Forces - Extraction

[SF Exclusive]
NumMissions=4
Mission(0)=Pipeline SF
Mission(1)=SF Blizzard
Mission(2)=SF Water Treatment
Mission(3)=SF Dockside
MissionRolloverText(0)=Special Forces - Pipeline
MissionRolloverText(1)=Special Forces - Blizzard
MissionRolloverText(2)=Special Forces - Water Treatment Facility
MissionRolloverText(3)=Special Forces - Dockside
Image(0)=T-Maps.LevelShots.Map_levelshot_SF_pipeline
Image(1)=T-Maps.LevelShots.Map_levelshot_SF_blizzard
Image(2)=T-Maps.LevelShots.Map_levelshot_SF_watertreatment
Image(3)=T-Maps.LevelShots.Map_levelshot_SF_Dockside
ImageDisabled(0)=T-Maps.LevelShots.Map_levelshot_SF_pipeline_g
ImageDisabled(1)=T-Maps.LevelShots.Map_levelshot_SF_blizzard_g
ImageDisabled(2)=T-Maps.LevelShots.Map_levelshot_SF_watertreatment_g
ImageDisabled(3)=T-Maps.LevelShots.Map_levelshot_SF_Dockside_g
MissionText(0)=pipeline_sf
MissionText(1)=SFblizzard
MissionText(2)=SFwatertreatment
MissionText(3)=SFDockside
MissionTextTitle(0)=Special Forces - Pipeline
MissionTextTitle(1)=Special Forces - Blizzard
MissionTextTitle(2)=Special Forces - Water Treatment Facility
MissionTextTitle(3)=Special Forces - Dockside

[[mAAp] Aim Maps]
NumMissions=4
Mission(0)=[mAAp] Glass Kill House
Mission(1)=[mAAp] PBall
Mission(2)=[mAAp] Teh Yeti's Lair
Mission(3)=[mAAp] UT04
MissionRolloverText(0)=[mAAp] Glass Kill House
MissionRolloverText(1)=[mAAp] PBall
MissionRolloverText(2)=[mAAp] Teh Yeti's Lair
MissionRolloverText(3)=[mAAp] UT04
Image(0)=T-mAAp_Pack_6.LevelShots.glass_kill_house
Image(1)=T-mAAp_Pack_6.LevelShots.pball
Image(2)=T-mAAp_Pack_6.LevelShots.yeti
Image(3)=T-mAAp_Pack_6.LevelShots.ut04
ImageDisabled(0)=T-mAAp_Pack_6.LevelShots.glass_kill_house
ImageDisabled(1)=T-mAAp_Pack_6.LevelShots.pball
ImageDisabled(2)=T-mAAp_Pack_6.LevelShots.yeti
ImageDisabled(3)=T-mAAp_Pack_6.LevelShots.ut04
MissionText(0)=MP_Glass_Kill_House
MissionText(1)=MP_PBall
MissionText(2)=MP_TehYetisLair
MissionText(3)=MP_UT04
MissionTextTitle(0)=[mAAp] Glass Kill House - Breifing:
MissionTextTitle(1)=[mAAp] PBall - Breifing:
MissionTextTitle(2)=[mAAp] Teh Yeti's Lair - Breifing:
MissionTextTitle(3)=[mAAp] UT04 - Breifing

[[mAAp] CQB Maps]
NumMissions=5
Mission(0)=[mAAp] Aztec
Mission(1)=[mAAp] Breakout
Mission(2)=[mAAp] Shipment
Mission(3)=[mAAp] Rooftop
Mission(4)=[mAAp] Pool Day
MissionRolloverText(0)=[mAAp] Aztec
MissionRolloverText(1)=[mAAp] Breakout
MissionRolloverText(2)=[mAAp] Shipment
MissionRolloverText(3)=[mAAp] Rooftop
MissionRolloverText(4)=[mAAp] Pool Day
Image(0)=T-mAAp_Pack_6.LevelShots.aztec
Image(1)=T-mAAp_Pack_6.LevelShots.breakout
Image(2)=T-mAAp_Pack_6.LevelShots.shipment
Image(3)=T-mAAp_Pack_6.LevelShots.Rooftop
Image(4)=T-mAAp_Pack_6.LevelShots.MP_POOL_DAY
ImageDisabled(0)=T-mAAp_Pack_6.LevelShots.aztec
ImageDisabled(1)=T-mAAp_Pack_6.LevelShots.breakout
ImageDisabled(2)=T-mAAp_Pack_6.LevelShots.shipment
ImageDisabled(3)=T-mAAp_Pack_6.LevelShots.Rooftop
ImageDisabled(4)=T-mAAp_Pack_6.LevelShots.MP_POOL_DAY
MissionText(0)=MP_Aztec
MissionText(1)=MP_Breakout
MissionText(2)=MP_Shipment
MissionText(3)=MP_Rooftop
MissionText(4)=MP_Pool_Day
MissionTextTitle(0)=[mAAp] Aztec - Briefing:
MissionTextTitle(1)=[mAAp] Breakout - Briefing:
MissionTextTitle(2)=[mAAp] Shipment - Briefing:
MissionTextTitle(3)=[mAAp] Rooftop - Briefing:
MissionTextTitle(4)=[mAAp] Pool Day - Briefing:

[[mAAp] Outdoor Maps]
NumMissions=4
Mission(0)=[mAAp] Ice
Mission(1)=[mAAp] Monkey Island
Mission(2)=[mAAp] Berg
Mission(3)=[mAAp] River Village
MissionRolloverText(0)=[mAAp] Ice
MissionRolloverText(1)=[mAAp] Monkey Island
MissionRolloverText(2)=[mAAp] Berg
MissionRolloverText(3)=[mAAp] River Village
Image(0)=T-mAAp_Pack_6.LevelShots.ice
Image(1)=T-mAAp_Pack_6.LevelShots.monkey_island
Image(2)=T-mAAp_Pack_6.LevelShots.berg
Image(3)=T-mAAp_Pack_6.LevelShots.RiverVillage
ImageDisabled(0)=T-mAAp_Pack_6.LevelShots.ice
ImageDisabled(1)=T-mAAp_Pack_6.LevelShots.monkey_island
ImageDisabled(2)=T-mAAp_Pack_6.LevelShots.berg
ImageDisabled(3)=T-mAAp_Pack_6.LevelShots.RiverVillage
MissionText(0)=MP_Ice
MissionText(1)=MP_Monkey_Island
MissionText(2)=MP_Berg
MissionText(3)=MP_RiverVillage
MissionTextTitle(0)=[mAAp] Ice - Breifing:
MissionTextTitle(1)=[mAAp] Monkey Island - Breifing:
MissionTextTitle(2)=[mAAp] Berg - Breifing:
MissionTextTitle(3)=[mAAp] River Village - Breifing:


[[mAAp] Renovated Maps]
NumMissions=3
Mission(0)=[mAAp] Bridge Construction
Mission(1)=[mAAp] Pipeline
Mission(2)=[mAAp] Urban Assault SE
MissionRolloverText(0)=[mAAp] Bridge Construction
MissionRolloverText(1)=[mAAp] Pipeline
MissionRolloverText(2)=[mAAp] Urban Assault SE
Image(0)=T-mAAp_Pack_6.LevelShots.bridge_construction
Image(1)=T-mAAp_Pack_6.LevelShots.Pipeline
Image(2)=T-mAAp_Pack_6.LevelShots.urban_assault
ImageDisabled(0)=T-mAAp_Pack_6.LevelShots.bridge_construction
ImageDisabled(1)=T-mAAp_Pack_6.LevelShots.pipeline
ImageDisabled(2)=T-mAAp_Pack_6.LevelShots.urban_assault
MissionText(0)=MP_Bridge_Construction
MissionText(1)=MP_Pipeline
MissionText(2)=MP_Urban_Assault_SE
MissionTextTitle(0)=[mAAp] Bridge Construction - Briefing:
MissionTextTitle(1)=[mAAp] Pipeline - Breifing:
MissionTextTitle(2)=[mAAp] Urban Assault SE - Briefing:

[[mAAp] SF Maps]
NumMissions=5
Mission(0)=[mAAp] Interdiction
Mission(1)=[mAAp] SF Refinery
Mission(2)=[mAAp] Rummage
Mission(3)=[mAAp] SF Office Assault
Mission(4)=[mAAp] SF Contingency
MissionRolloverText(0)=[mAAp] Interdiction
MissionRolloverText(1)=[mAAp] SF Refinery
MissionRolloverText(2)=[mAAp] Rummage
MissionRolloverText(3)=[mAAp] SF Office Assault
MissionRolloverText(4)=[mAAp] SF Contingency
Image(0)=T-mAAp_Pack_6.LevelShots.interdiction
Image(1)=T-mAAp_Pack_6.LevelShots.sf_refinery
Image(2)=T-mAAp_Pack_6.LevelShots.rummage
Image(3)=T-mAAp_Pack_6.LevelShots.sf_office_assault
Image(4)=T-mAAp_Pack_6.LevelShots.sf_contingency
ImageDisabled(0)=T-mAAp_Pack_6.LevelShots.interdiction
ImageDisabled(1)=T-mAAp_Pack_6.LevelShots.sf_refinery
ImageDisabled(2)=T-mAAp_Pack_6.LevelShots.rummage
ImageDisabled(3)=T-mAAp_Pack_6.LevelShots.sf_office_assault
ImageDisabled(4)=T-mAAp_Pack_6.LevelShots.sf_contingency
MissionText(0)=MP_Interdiction
MissionText(1)=MP_SF_Refinery
MissionText(2)=MP_Rummage
MissionText(3)=MP_SF_Office_Assault
MissionText(4)=MP_SF_Contingency
MissionTextTitle(0)=[mAAp] Interdiction - Briefing:
MissionTextTitle(1)=[mAAp] SF Refinery - Briefing:
MissionTextTitle(2)=[mAAp] Rummage - Briefing:
MissionTextTitle(3)=[mAAp] SF Office Assault - Briefing:
MissionTextTitle(3)=[mAAp] SF Contingency - Briefing:

[[mAAp] City Maps]
NumMissions=3
Mission(0)=[mAAp] Petrol
Mission(1)=[mAAp] City Block
Mission(2)=[mAAp] Square
MissionRolloverText(0)=[mAAp] Petrol
MissionRolloverText(1)=[mAAp] City Block
MissionRolloverText(2)=[mAAp] Square
Image(0)=T-mAAp_Pack_6.LevelShots.MP_Petrol
Image(1)=T-mAAp_Pack_6.LevelShots.MP_City_Block
Image(2)=T-mAAp_Pack_6.LevelShots.square
ImageDisabled(0)=T-mAAp_Pack_6.LevelShots.MP_Petrol
ImageDisabled(1)=T-mAAp_Pack_6.LevelShots.MP_City_Block
ImageDisabled(2)=T-mAAp_Pack_6.LevelShots.square
MissionText(0)=MP_Petrol
MissionText(1)=MP_City_Block
MissionText(2)=MP_Square
MissionTextTitle(0)=[mAAp] Petrol - Briefing:
MissionTextTitle(1)=[mAAp] City Block - Breifing:
MissionTextTitle(2)=[mAAp] Square - Briefing:

[[mAAp] 2.8.5 Maps]
NumMissions=6
Mission(0)=[mAAp] Canyon
Mission(1)=[mAAp] District
Mission(2)=[mAAp] River Village
Mission(3)=[mAAp] SF Floodgate
Mission(4)=[mAAp] SF Old Town
Mission(5)=[mAAp] Steamroller
MissionRolloverText(0)=[mAAp] Canyon
MissionRolloverText(1)=[mAAp] District
MissionRolloverText(2)=[mAAp] River Village
MissionRolloverText(3)=[mAAp] SF Floodgate
MissionRolloverText(4)=[mAAp] SF Old Town
MissionRolloverText(5)=[mAAp] Steamroller
Image(0)=T-Maps-285.LevelShots.MP_Canyon
Image(1)=T-Maps-285.LevelShots.MP_District
Image(2)=T-Maps-285.LevelShots.MP_RiverVillage
Image(3)=T-Maps-285.LevelShots.MP_SF_Floodgate
Image(4)=T-Maps-285.LevelShots.MP_SF_OldTown
Image(5)=T-Maps-285.LevelShots.steamroller
ImageDisabled(0)=T-Maps-285.LevelShots.MP_Canyon
ImageDisabled(1)=T-Maps-285.LevelShots.MP_District
ImageDisabled(2)=T-Maps-285.LevelShots.MP_RiverVillage
ImageDisabled(3)=T-Maps-285.LevelShots.MP_SF_Floodgate
ImageDisabled(4)=T-Maps-285.LevelShots.MP_SF_OldTown
ImageDisabled(5)=T-Maps-285.LevelShots.steamroller
MissionText(0)=MP_Canyon
MissionText(1)=MP_District
MissionText(2)=MP_RiverVillage
MissionText(3)=MP_SF_Floodgate
MissionText(4)=MP_SF_OldTown
MissionText(5)=MP_Steamroller
MissionTextTitle(0)=[mAAp] Canyon - Briefing:
MissionTextTitle(1)=[mAAp] District - Briefing:
MissionTextTitle(2)=[mAAp] River Village - Breifing:
MissionTextTitle(3)=[mAAp] SF Floodgate - Briefing:
MissionTextTitle(4)=[mAAp] SF Old Town - Briefing:
MissionTextTitle(5)=[mAAp] Steamroller - Briefing: