[WeaponMods]
CurrentWeapon=AGP_Inventory.Weapon_M4A1_Rifle_Mod

[AGP_Inventory.Weapon_M4A1_Rifle_Mod]
CurrentIndex=0
NumMods=5
IndexName(0)=Set 1
IndexName(1)=Set 2
IndexName(2)=Set 3
IndexName(3)=Set 4
IndexName(4)=Set 5
Slot_0_(0)=AGP_Inventory.WeaponMod_Acog4x
Slot_1_(0)=AGP_Inventory.WeaponMod_HeatShield
Slot_2_(0)=
Slot_3_(0)=
Slot_4_(0)=AGP_Inventory.WeaponMod_M203_Gren
Slot_5_(0)=AGP_Inventory.WeaponMod_M4qd_Suppressor
Slot_0_(1)=AGP_Inventory.WeaponMod_M68_Aimpoint
Slot_1_(1)=
Slot_2_(1)=
Slot_3_(1)=
Slot_4_(1)=AGP_Inventory.WeaponMod_M203_Gren
Slot_5_(1)=AGP_Inventory.WeaponMod_M4qd_Suppressor
Slot_0_(2)=AGP_Inventory.WeaponMod_Acog4x
Slot_1_(2)=
Slot_2_(2)=
Slot_3_(2)=
Slot_4_(2)=AGP_Inventory.WeaponMod_Harris_Bipod
Slot_5_(2)=AGP_Inventory.WeaponMod_M4qd_Suppressor
Slot_0_(3)=AGP_Inventory.WeaponMod_M68_AimPoint
Slot_1_(3)=
Slot_2_(3)=
Slot_3_(3)=
Slot_4_(3)=AGP_Inventory.WeaponMod_Harris_Bipod
Slot_5_(3)=AGP_Inventory.WeaponMod_M4qd_Suppressor
Slot_0_(4)=AGP_Inventory.WeaponMod_Ironsight
Slot_1_(4)=AGP_Inventory.WeaponMod_Reflex
Slot_2_(4)=
Slot_3_(4)=
Slot_4_(4)=
Slot_5_(4)=AGP_Inventory.WeaponMod_M4qd_Suppressor

